Gary P Smith
Member
New enemies, new levels in this openbor game.
I agree...If this is still wip then there is time to fix a lot. Still not bad for a first attempt and I have seen worse . . . unfortunately.
One Minute of watching is enough for me. I absolutely didn't know why Gary P Smith keeps taking sprites from Art Of Fighting Trouble In Southtown, and The Return Of Kyo. Oh... epic fail.../And another thing, how did you disappear since 2020 before your project was abandoned?Oh my goodness, even if you are a beginner at this, I agree with the things that have been told to you, with the amount of movements there are, I only see the same attacks, the hitboxes are misaligned, with how fun it is to do the prolonged jump attacks of combo, look at a game, like the one they mentioned, I used the bloodbane templates, I downloaded several games, to learn how to do the different attacks that there are, I focused on my protagonist, over and over again I played it to calibrate well the attacks and the blow, where it has to be hit, then I recommend making a basic enemy, playing several times, to test and make improvements, I am surprised that you do not use the program that is used to edit and align the characters, once you have a enemy or player, it is a matter of using the same template with other players, and from there, you can modify the movements and the strength of attacks, making one slower and another faster, I did not launch my first game, until If you were decent enough in animations and fighting, learn from others like I do, you can make good games, greetings.![]()