AlexDC22
Well-known member
@DCurrent
Thats the original and the one below is mine, yet it crashes and the error is: Script compile error in 'updateentityscript': ANI_FREESPECIAL1 line 4, column 23
script in the scripts folder
the command in the character text file
so what am i doing wrong here....thx
Code:
void change_animation(int animation_id)
{
void ent = getlocalvar("self");
performattack(ent, animation_id);
}
Code:
frame data/chars/dude/frame_0.png
@cmd change_animation openborconstant("ANI_FREESPECIAL2")
frame data/chars/dude/frame_0.png
frame data/chars/dude/frame_0.png
Thats the original and the one below is mine, yet it crashes and the error is: Script compile error in 'updateentityscript': ANI_FREESPECIAL1 line 4, column 23
script in the scripts folder
void counter(int block)
{
void ent = getlocalvar("self");
performattack(ent, ANI_FREESPECIAL1);
}
the command in the character text file
anim block
loop 0
delay 5
offset 31 99
frame data/chars/ryu/block1.gif
@cmd counter openborconstant("ANI_FREESPECIAL1")
offset 31 99
frame data/chars/ryu/block1.gif
offset 33 102
bbox 39 7 2 81
delay 5
frame data/chars/ryu/block2.gif
so what am i doing wrong here....thx
Last edited: