Recent content by FDTDev

  1. FDTDev

    Slow motion for everything but the palyer moves normally.

    I would try to create a player entity with the timers decreased, in "fast motion".... and use it when the slow motion starts. but i don't really know if that's possible. Seems easier than the other ideas though
  2. FDTDev

    Solved Newbie here. Help with attacks

    Thank you both! that's what i needed :D Also, I'm with the manual open to do this, but I couldn't find where it confirm the behaviour that you said it has (that's obviously right). I was under the false assumption that the frame where the attack happened was the only where the collision was...
  3. FDTDev

    Solved Newbie here. Help with attacks

    I'm trying to start using the engine, so I decompiled a couple of packs to see how are they done. I went to TMNT Recolored and Extended, that I understand very well what it's movement does. And I saw this: anim attack1 offset 78 112 delay 10 bbox 63 55 24 37 hitfx...
Back
Top Bottom