Recent content by GaBoTiCo

  1. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    So there has been a change of plans 😬. Originally I was gonna work ONLY on The Evil Horde, but I recently rearranged the "Character Select Screen" and increased the number of columns from 6 to 7 which I feel will allow me to make better use of the space. So now each row is 7 characters and I...
  2. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm finally introducing characters from She-Ra and a "new" stage. I wanted the Crystal Castle in the background but since it's hiding on the top of a very tall mountain I thought that the battle would have to take place on a flying vehicle. But the Rebels do NOT own a flying...
  3. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    The She-Ra crossover was the idea all along! I just wanted to focus on MOTU characters first until I had a decent amount of them. She-Ra is playable in the last demo I released, she's kind of a "secret" character. For some reason I forgot about Orko. I wanted to add him in the background in one...
  4. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    The next 6 characters I'm gonna work on, as soon as I have a chance. I WILL add more characters from "The Evil Horde" (like Mantenna), but for now I think I'm gonna add only 6 at the time (each row is 6 characters on the Select Screen) so I can get a better sense of progress. I haven't decided...
  5. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    GaBoTiCo updated Masters of the Universe: Eternian Fighters (MUGEN) with a new update entry: Masters of the Universe: Eterninan Fighters (MUGEN) 3rd Demo (Windows) (May 8, 2026) Read the rest of this update entry...
  6. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Thank you so much! Sorry AGAIN, but I wanted the characters to be big and detailed. I wanted to do something like "Art of Fighting" where when the characters are far from each other the camera will zoom out so you can better appreciate the background details and also the characters would have...
  7. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    This is the 3rd demo of the game. It's pretty much more of the same with more characters (42) and more stages. I did have to go through ALL the animations of ALL characters in order for some of the new moves from the new characters to work properly. I also added a couple of details to "some" of...
  8. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Wow! So you CAN use ChangAnim2. This is GREAT! I think I should save that code, it might come in handy in the future. Thanks for sharing. Also, I didn't know it was possible to do that with Gill. VERY impressive stuff.
  9. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage ALL based on a minicomic titled "The Obelisk". I always thought these 2 characters were really cool and would make great action figures, but as far as I know, they were never used again. They only appeared on a single page and were not...
  10. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    This is mad random but I just wanted to share that I was able to fix an issue I had with King Hiss. King Hiss has 2 forms. I watched a tutorial on YouTube on how to make a character "transform" into a 2nd form. You use "variables" and "ChangeAnim", depending on the variable's value you tell...
  11. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage. King Hiss was A LOT of work and, quite frankly, tedious. I still wanna do more testing, but so far so good. The stage is based on the "King of the Snake Men" mini comic where they find a Pool of Energy beneath Snake Mountain with some...
  12. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Sorry, I forgot to answer your question. That picture of Chill Penguin on your previous post WAS exactly what I was talking about. Thansks again for your help!
  13. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Wow! Thank you BOTH for your VERY quick response! The moment you said "Missing Animation" I thought about a couple of animations that had a frame set to "Time = 0". The reason I did this was to test the transition between 2 animations and make sure the offset was right. For example, when you...
  14. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Hello everybody! I hope all is well. I have a "flickering" issue. There's a character (Snake Face) who has the ability to turn his opponents into stone. I found a tutorial on YouTube on how to freeze/petrify a character. I works really well, but sometimes during the opponent's "turned into...
  15. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters. Sssqueeze was a challenge to animate due to his very long arms. Snake Face was easier to animate but I was kind not so sure how I was gonna give him the ability to turn his opponent into stone. I ended up watching a YouTube Tutorial on how to...
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