Recent content by Gurtag

  1. Gurtag

    help with random script

    thank you very much man
  2. Gurtag

    help with random script

    thanks a lot man that worked nice.. can a script line be put in the last level to clear the glovalvars stored so it begins a new next time starting the gamemode?
  3. Gurtag

    help with random script

    @script if(frame==0){ void self = getlocalvar("self"); void Anim1 = getglobalvar("N1"); void Anim2 = getglobalvar("N2"); void Anim3 = getglobalvar("N3"); void Anim4 = getglobalvar("N4"); void Anim = PickAni(); int Code...
  4. Gurtag

    help with random script

    thanks a lot bloodbane, i have 10 follows to pick from and use 5 levels, tryed to mod it with N3 and N4 so in level 3, 4 and 5 doesnt repeat any of the follows allready used in the previus levels but i cant seem to make it work, i just frankenstain it as i dont have any real programing knoledge..
  5. Gurtag

    help with random script

    thanks a lot man it works from the start now... about the non repeat, i use 10 levels so far and want to prevent for example level 2 from repeat the same follow# of say entity that the random script piked in level 1 so every new level would pick random follow# of say entity i spawn in every...
  6. Gurtag

    help with random script

    hey guys, i been using an random script i got from digging old treads think ilu post it, use it to display ramdom backgounds/panels in a level, i use it in a none type entity with several follows i spawn on the level, my idea is to make kind of mortal kombat tower like game mode in wich every...
  7. Gurtag

    altitude spawn

    thank you very much man that did the trick....
  8. Gurtag

    altitude spawn

    hey man no problem i apreciate a lot all your help, there is no problem with traps and the like i dont use them. i have some 2d big levels that would b better if you dont have to walk them over again .. i was thinking in using the same logic i have been using just like you craft it but...
  9. Gurtag

    altitude spawn

    hey ppl sorry to bump this again, i have managed to mod the script so it works with 4 players, now i am working in singleplayer trying to make it respawn at exact coord of player is death. the respwan method for singleplayer use globalbar coord set in the level by spawned entity.. have partial...
  10. Gurtag

    New Release Preview - Stress Test

    you have been busi man, that sounds like titanic amount of work, very nice, the comercial part could make the engine more popular for developers.. curiosity beat me.. have you thought in some kind of online multiplayer functionality? any game of the this place catalogue would blow up in android...
  11. Gurtag

    altitude spawn

    hey ppl sorry to bump this.. thanks to bloodbane i implemented custom respawn positions script but now i need some modifications and since my script knoledge is null at this level i wanted to ask for help once again.. here the actual code i use, currently works respawning to chekpoint coord if...
  12. Gurtag

    cutscenes

    thanks for the help will try that... thanks BB for point me to that, will check it out..
  13. Gurtag

    cutscenes

    noo poor kitten.. you are right didnt thought about that ... thanks for the tip. will study your game kind sir..
  14. Gurtag

    cutscenes

    is it posible to replace cutscenes with a custom level in wich you can spawn text? that way can have more control over delays on text pages and more... i want to replace howto cutscene wich it seems is hard coded to show on menu even if you delete the txt file..
  15. Gurtag

    text cancel script help

    worked.. thanks a lot man
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