Recent content by king21

  1. king21

    Pal apply Usage

    Thanks
  2. king21

    Pal apply Usage

    I wanted to know how to add more sprites to my characters after I've made multiple palletes for those particular characters? If I'm going to use pal apply, how do I use it to match new sprites that I'm adding to make more moves for my characters without getting pallete distortion? Do I still...
  3. king21

    In Progress Streets of Rage X (Windows / Android)

    wow I'm gonna be up late playing this one again,
  4. king21

    In Progress Streets of Rage X (Windows / Android)

    Oh have it released yet?
  5. king21

    In Progress Streets of Rage X (Windows / Android)

    Is the 4x / 8x enemy setting in beta 34 or is it only included in beta 35?
  6. king21

    In Progress Streets of Rage X (Windows / Android)

    Love the harder challenge
  7. king21

    In Progress SOLID: Dawn Of The Witch Hunt (Original Game)

    Very nice track bro.
  8. king21

    What game(s) are you currently playing?

    I'm currently playing Tekken 8, Streets of Rage 4, and a current project I'm working on.
  9. king21

    Streets of Rage Custom Sprites

    Great. Original characters are meant to start their character legacy as well like the great ones before them. 😃
  10. king21

    Streets of Rage Custom Sprites

    What you going to name her?
  11. king21

    Cutscene moving almost instant.

    Thanks I got it now. I didn't set the delay like you said and I didn't have my gif file with enough delay in it as well
  12. king21

    Cutscene moving almost instant.

    Hey how's everyone? Could someone tell me how to slowdown cutscenes or have them set to only advance after a button is pressed? What I'm missing or doing wrong in this setup?
  13. king21

    In Progress Streets of Rage X (Windows / Android)

    Looks amazing!!!!!!!
  14. king21

    Stage building

    Thanks again.
  15. king21

    Stage building

    Is there a easy way or better way to build stages like maybe a visual stage editor where you can see enemy placement?
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