If you're wanting a linux build that doesn't need extra libraries installing could you use something like How to Statically Link C and C++ Programs on Linux with gcc - SysTutorials to produce a static version of the build? In theory you wouldn't need the AppImage then (although maybe the...
If you take a look at environ.sh it has a bunch of if statements that try to figure out where all the libraries are to link against. I'd suggest starting there.
Thanks for the link. I'd already been through that and got set up with a 64 bit mingw build but for some reason it kept randomly crashing. I also ran in to a bunch of compiler errors I had to fixed (which is maybe why the build ended up unstable).
I then went through the process again for 32...
Well I eventually got a working Windows build. It was either something to do with me trying to build a 64bit binary or some of the fixes for code warnings I got. Going to a 32 bit binary and ignoring all warnings seems to have got me a stable build.
Is the recommendation for Windows builds...
I've been working on making some tweaks to the OpenBOR engine. I've made good progress with this on Macos and I am able to successfully debug my builds using Xcode which helps immensely.
I'm a little less familiar with debugging on Windows. I've just about got a build of OpenBOR using mingw but...
I'm in the early stages of planning out a small game. A few years ago I hired a concept artist to do some work on a game idea I had. I made a small prototype but eventually parked the idea due to work commitments. I've now decided to try resurrecting that idea using openbor and want to make a...