i think sor1/sor3 had a stronger block pose. ideally i did try to combine the two to get this mix of sorts with some touch ups of my own.
i mainly gave an analysis on those sprites in hopes to give Ned a better understanding of what needs to be fixed in general with those sets of sprites. I...
@Kratus if you can, could you pass me blaze's blocking sprites as i feel that it doesn't give of the impression of a block instead a transition frame to an elbow attack
it comes off as stiff due to it being a rough take of what would be blaze's flurry in the final build.
I've plotted down some lines in the middle of each sprite to demonstrate a flow that the flurry has, compared to the beta row where the line doesn't change.
look at the torso in both rows...
1) sonic was given special treatment with how big the fanbase is and how it would influence other indie games like freedom planet.
2) gsarus was only credited in streets 4 for his pancake editor other than that it was mostly 3rd party companies making it
recently reshaded the number icons it mostly looks the same with one layer of depth but a toothpick can change everything.
I was gonna tackle the timer hud itself but i cant find the 1x1 of it to reference of.
you sure you want to do bkm adam? considering he has far fewer sprites to work with, it will pretty much be another SOR1 blaze situation again.
curious if your planning to add other unlockable SOR3 characters into the main roster like roo & ash.