Recent content by Skull Kingz

  1. Skull Kingz

    .OGG Song names like wav2bor

    Can you edit metadata for .bor files? They always show up as "Unknown Song" by "Unknown Artist".
  2. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Thanks a lot!! :cool:
  3. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Here's some more gameplay. Robin Hood would be joining Solid as one of the playable characters. He uses his electric whip to defeat his enemies. Screenshot from in-game cutscene.
  4. Skull Kingz

    New Release Preview - Stress Test

    Sounds amazing DC! Looking forward to all of the new changes! No rush or anything, I just wanted to ask if there is a specific timeframe of when we can expect the commercialization tool?
  5. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    I haven't posted an update in 6 months, that's embarrassing considering the fact that I work on this game literally everyday. 😪 The game is almost finished! I just passed 3 years of development. Here's my latest update. The game is fully voiced. I've been working with a number of people to help...
  6. Skull Kingz

    Engine/Audio question?

    Gotcha! Thanks DC. I like the way you broke that down.
  7. Skull Kingz

    Engine/Audio question?

    Does Openbor automatically adjust and balance out audio in game? Like if I have a .webm video that’s too loud, does the engine have built in filters that adjust audio in the background? I’m just curious because I’ve been doing a lot of audio editing lately. I was wondering if the engine lower...
  8. Skull Kingz

    Hp Damage

    Thanks @Kratus !! It works! :cool:
  9. Skull Kingz

    Hp Damage

    Nope, I thought it was using the regular font. 😬 where do I put them?
  10. Skull Kingz

    Hp Damage

    I wasn't able to get it to work unfortunately. I took the takedamage script from the enemy and assigned it to my enemies. The level boots up, but shuts down as soon as I attack my enemy in my mod. The log didn't give me a specific reason to my knowledge. Probably due to all of the spaghetti...
  11. Skull Kingz

    Hp Damage

    @Kratus or anybody, I know this is a old post. The link is dead now, does anyone have an extra copy of this?
  12. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Here’s a small glimpse of my game in action. Added audio too!
  13. Skull Kingz

    Can I use both? (Keyboard/Controller)

    I was wondering if I could have player 1 use a controller and Keyboard simultaneously? I remember MUGEN had this option built in, but I never got Openbor to do both. It was always one or the other.
  14. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Thanks a lot! A good 70 to 80 percent of the combos/moves are done by me in real life. I set my camera up, start fighting, play it back and use the moves I like as a reference when it’s time to start animating. It’s a fun process! 😌 It makes creating combos more fluid in my opinion.
  15. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Thanks! 😎
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