Mortal Kombat - The Chosen One

In Progress Mortal Kombat - The Chosen One MORTAL KOMBAT THE CHOSEN ONE 0.6.3

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The project is currently under development.
You just killed a kitten @dantedevil - we don't build "mods" here. You are working on a game. There's a big difference. :)

Good to hear from you. The sprite edits are top tier as always.

DC
 
The barrel boss, looking at him again, needs something like maybe a predictable set pattern of what barrels he tosses, or a way to trick/force him into using the purple barrels, because him doing so at random becomes a tedious waiting game, pure and simple. One idea would be to have him only add the exploding barrels at low HP to add a sense of deliberation to the fight. Another would be that if you destroy 2-3 barrels in a row he will always throw a purple one.
 
The barrel boss, looking at him again, needs something like maybe a predictable set pattern of what barrels he tosses, or a way to trick/force him into using the purple barrels, because him doing so at random becomes a tedious waiting game, pure and simple. One idea would be to have him only add the exploding barrels at low HP to add a sense of deliberation to the fight. Another would be that if you destroy 2-3 barrels in a row he will always throw a purple one.
Although it might seem very difficult, I assure you that it’s easier than it looks. 😅
Here is a video that shows a simple strategy to defeat him. :cool:
Even though it’s from an earlier version—where the barrels used to damage him were blue—the concept remains the same. ;)
 
Although it might seem very difficult, I assure you that it’s easier than it looks. 😅
Here is a video that shows a simple strategy to defeat him. :cool:
Even though it’s from an earlier version—where the barrels used to damage him were blue—the concept remains the same. ;)
It turns out to be so simple. I was hit by a barrel many times before. I haven't played the new version yet. Now I have downloaded the new version to play.
 
Although it might seem very difficult, I assure you that it’s easier than it looks. 😅
Here is a video that shows a simple strategy to defeat him. :cool:
Even though it’s from an earlier version—where the barrels used to damage him were blue—the concept remains the same. ;)
It’s less “difficulty” and more “tedium” that is the factor.
 
Excellent. We've finally gone full circle. Couldn't leave out the SFTM cast in a game focused on live action models. With some caveats of course. Still though. It does make one wonder who greenlit a Live Action based Street Fighter game in the first place. Sounds rather suspicious. Totally wasn't them throwing shade at Mortal Kombat in the slightest right? But nicely done. Can't wait to see what you do with Vega.
 
Hi, friend, long time no see. I started playing this game again. I found that some enemies attack not only players, but sometimes they turn around and look for other targets. I don't know what's going on.🤔
Besides, the new version is great.The explosion barrel crashed because of the different engine versions I used earlier. Now it has been solved。

There's another problem. It's a bit strange that the player will repeatedly play the hit sound when he falls to the ground.

finally I'm looking forward to the female role in the third picture below.
 

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