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  1. rafhot

    OpenBOR v3.0 Build 4287 (Windows/Wii/Android)

    working fine on: 4167 4169 4175 4179 4180 4183 need to check now from 4184 until 4193
  2. rafhot

    OpenBOR v3.0 Build 4287 (Windows/Wii/Android)

    crashed also with avengers battle force demo using 4266 and 4194 and crashed with my projects too using 4194 is something related to that old contiune bug
  3. rafhot

    OpenBOR v3.0 Build 4287 (Windows/Wii/Android)

    tested it only at 4226 but i dont know where it started
  4. rafhot

    OpenBOR v3.0 Build 4287 (Windows/Wii/Android)

    found a possible bug that happen in all my projects and maybe everybody should try to see if it will trigger play the first stage of your project then on reach second stage exit game and load the stage again, then  die all lives until continue screen and try to press enter, the game will crash...
  5. rafhot

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    now i see but for my project i need that in icon position only for bosses portraits now i know why is not working
  6. rafhot

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    thanks i tested and the flag only works for players at the moment, and i need it to work for enemies
  7. rafhot

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    could you add a option to not share palette on enemy icon portraits? something like the 1 flag to not share palette icon data/chars/pyro/xmenicon.png 1
  8. rafhot

    Canceled rafhot Xmen arcade project

    marvel heroes have his voice as an npc follower and his sound files are in a folder with all others npc followers and it is a mess to discover who is talking ehehehe i will check Sigfried
  9. rafhot

    Canceled rafhot Xmen arcade project

    anybody know a good character voice that can fit in Angel?
  10. rafhot

    spawnbind2 bug on new builds?

    the behavior of spawnbind2 changed since the release of the new builds 4180 i think or maybe earlier i use this function to make effects for my characters like beams and all kinds of projectile rays, but it started to hurt the caster and now they take damage from his own beam ray it is a bug...
  11. rafhot

    In Progress Avengers United Battle Force

    for name change script from palette in fighting spirit mod billy and jimmy share a system like this, its good to check there :P
  12. rafhot

    Complete LIFT (Light Intelligent Falcor Terminator)

    voted! 5 stars my friend
  13. rafhot

    Developing For OpenBOR

    now its working for psp windows and wii thanks
  14. rafhot

    Developing For OpenBOR

    tried to compile rev4175 but failed too
  15. rafhot

    Complete LIFT (Light Intelligent Falcor Terminator)

    very cool i enjoy playing this game congratulations!
  16. rafhot

    Canceled rafhot Xmen arcade project

    thanks, i hope to provide one of the best x-men theme experiences for openbor my inspiration are the konami arcade game, captain america and the avengers and mvc series
  17. rafhot

    Canceled rafhot Xmen arcade project

    thanks its working now!
  18. rafhot

    Canceled rafhot Xmen arcade project

    for now its a simple cancel command anim pain loop 0 cancel 0 3 0 a2 freespecial4 cancel 0 3 0 U A2 freespecial5 cancel 0 3 0 D A2 freespecial6 offset 151 143 @cmd randSound3 "nightcrawler/pain.wav" "nightcrawler/00053.wav" "nightcrawler/00057.wav" "nightcrawler/00062.wav"...
  19. rafhot

    Canceled rafhot Xmen arcade project

    yes the npcs are just a test, and for the bosses now the lifebar are already in place blob will gain a new move and  i found a problem while adding cancel moves to nightcrawler i want to add him cancel when he is on pain animation and when he is on fall animation but when i cancel those...
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