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  1. rafhot

    Canceled Teenage Mutant Ninja Turtles: Shell Shocked

    very cool update, i tested the floating containers stages but i had major slowdowns at some parts of the stage, i was thinking it was my pc but i restarted it and even changed the openbor.exe with the another one inside the package, disabled all filters ant still had some major slowdowns...
  2. rafhot

    Canceled Guardian Heroes Arcade PSP/PC

    i had unpacked your game and start to do some tests first change i made was change 32bits for 16bits on video.txt i jump from 37mb usage to 33mb also if you change your resolution to 320 x 240 you go to 30mb now iwill try dig for more changes [attachment deleted by admin]
  3. rafhot

    Canceled Guardian Heroes Arcade PSP/PC

    did you follow this topic? http://www.chronocrash.com/forum/index.php?topic=402.0 this can improve memory usage a little
  4. rafhot

    Canceled Guardian Heroes Arcade PSP/PC

    i know jugglecost is to avoid infinite combos and such but, one thing i enjoy most on original guardian heroes was get enemies in the corner and try get maximum hits i could get into them, i dont remember if bosses had some restrictions but i remember well on coomon enemies i love hit then until...
  5. rafhot

    grab animation sound trigger only once

    hi i need help to solve one thing my characters plays a classic kof "tick" sound when grab enemies ,but when press attack and grabattack starts in his end it goes back to grab animation and the "tick" sound trigger again and it hurts my ear how to make it only trigger on the first time?
  6. rafhot

    Canceled Guardian Heroes Arcade PSP/PC

    i think the best way is release the no script version for psp and for the pc version with all you have planned, and then later try update the psp version with the scripts i dont know how much ram it will require but im sure is more than 1 mb
  7. rafhot

    Canceled Guardian Heroes Arcade PSP/PC

    when you start to add scripts memory will get some increase, 1mb will not be enough, looking forward to your release really fan from guardian heroes, my favorite game from sega saturn :)
  8. rafhot

    Complete HE-MAN

    nice i will try do some beat em up walking animations style to kof characters
  9. rafhot

    libretro port

    i have a raspberry pi 2 too, but i have to buy this month a faster sdcard to try those things and see. but for what i checked2 guys are able to compile openbor on it, but was the build made from analyst git rub, that one that had super fast load, but nowadays it is outdated this guy are...
  10. rafhot

    libretro port

    are you using on raspberry pi? http://misapuntesde.com/post.php?id=567 this is an outdated unoficial build and the most recent games may not run on it
  11. rafhot

    Canceled The Bruiser Brigade

    cool i really curious to test all those systems thanks!
  12. rafhot

    Solved Limit attack subjet to screen

    "i think" does not compute :P try remove it
  13. rafhot

    Canceled [WIP] ClaFan Advanced

    amazing work!
  14. rafhot

    Canceled Streets of Southtown series

    yeah i will treat the entire burning fight locations as part of southtown, so maybe someone can use it as a remake inside streets of southtown world map we already have duke in kof sprites and updated by 119way with some more frames, just need the other 2 to complete the burning fight heroes i...
  15. rafhot

    Canceled Streets of Southtown series

    thanks! i will check those games too! also i need to check other people mods, i sure some other people are already used those stages in other openbor games those can come in handy i think i saw the port stage in crime buster2 and one of the final fights by mr.q have more burning fight too, not...
  16. rafhot

    Canceled Streets of Southtown series

    anybody have all stages from burning fight game? since mr.q chinatown was using first stage from burning fight i want to keep the same style and put all chinatown related using burning fight resources. and with this the burning fight universe will be merged with southtown as if the entire game...
  17. rafhot

    Canceled Streets of Southtown series

    yeah mr.q alowed me to merge with his old project then all those stages will be in :)
  18. rafhot

    In Progress Mortal Kombat - The Chosen One

    very cool beautiful stages!
  19. rafhot

    Canceled Super Tokusatsu Onore (Old demo)

    amazing im want to try a cooperative game like this that player can switch characters when A.I is not doing a good job :P i want this system in my game too :P
  20. rafhot

    Canceled Super Tokusatsu Onore (Old demo)

    amazing! this select screen is custom made by a virtual stage to allow you select more than 1 hero?
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