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  1. DD Tokki

    I modified the night view sprite.

    That is correct. As I tried to preserve the original ground texture, the details on this floor ended up looking like an unpaved road or the fish fillet on sushi. It would be premature to call this finished in my style.
  2. DD Tokki

    I modified the night view sprite.

    It hasn't been confirmed what the next work will be, but I tried applying the background to the Kunio-kun game.
  3. DD Tokki

    I modified the night view sprite.

    Thank you. I am thirsty for nightscapes, so I am researching expressions extensively.
  4. DD Tokki

    I modified the night view sprite.

    I found this stage while searching for Sailor Moon stages in the Mugen Archive. It is probably not the original because it is a stage I have never seen in the original work.
  5. DD Tokki

    I modified the night view sprite.

    I got this nightscape background from a website that provides game sprites, but the current look was too intensely purple, so I modified it as shown below. I don't know when I'll use this sprite, but I've been trying out a lot of things to kill time lately.
  6. DD Tokki

    I'm bored so I'm enjoying a Sailor Moon fighting game.

    While playing a fighting game, I noticed something strange about Sailor Mars's grab move. It looked like a slap, but the motion resembled a cat scratching up and down. Since the movement was subtle, I modified the graphics with my limited skills. Fortunately, the structure didn't involve...
  7. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Thank you. If I have the resources, I am thinking of having difficult enemies appear every quarter or adding special items.
  8. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    In this video, clearing a stage creates a branching point, allowing you to select a stage to proceed. You will encounter the boss stage again in the same stage.
  9. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I just started making the Stage 2 boss and tested it. It only has a basic attack, but its performance is quite good.
  10. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Stage 2 Boss : Shinji The reason game development is slow seems to be that we are missing characters that should be in the middle, so the connections aren't being made. Stage 3 exists, but the boss for Stage 2 is missing, so we are drawing a new type of boss sprite first.
  11. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Understood. The damage seems weak compared to the visuals, so I will increase her attack damage.
  12. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    The amount of attack damage is determined by the damage size; while it appears as individual blocks on the screen, it is actually a long bar gauge. 4 blocks can represent massive damage or just a moderate amount. I will try adjusting it if necessary.
  13. DD Tokki

    In Progress Fight Forever

    I enjoyed playing this game. I liked it because there were many movements I wanted to perform (I mostly used dash attacks). One unique aspect of the system is that the bosses have phases. The attack patterns change every time you get hit, which felt fresh and nice as it showed that the bosses...
  14. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    In this video, I have implemented up to the appearance of the Stage 3 boss. I avoided the battle because the boss is not yet in a fightable state.
  15. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    That's right. I'm going to give it my all until the demo release.
  16. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I did quite a lot of hard work this time. I created a scene where a truck passes by in the background.
  17. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    This is the video of the upgraded stage I uploaded today. I think I will be able to finish this stage now once I just bring out the boss.
  18. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I am currently creating a new stage. It is the stage where the Stage 3 boss will appear, and I hesitated until now because it seemed like it would take a long time, but I have finally started.
  19. DD Tokki

    Just here to vent my frustration

    The notion that game development methods have been established is a level of understanding that applies only to professionals who actually know how to make games. If the people active here were experts, they would have been making a living off their skills. Even if their skills are somewhat...
  20. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I apologize for causing you worry due to recent circumstances. I am planning to return to game development, but I am not sure if I will be able to muster the same energy as before. I have applied newly created music to today's video.
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