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  1. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Hi @dreamcastu. First, you need to download here an specific version (Vbox), otherwise it will not work. Inside the zip file, you will find a text file named "Instructions", explaining how to put external musics step by step, like the text below. ########## External Musics Instructions...
  2. Kratus

    Solved Anim victory for 4.0

    I still need to improve some things but was able to simulate the native engine victory feature. I will post as soon as I finish it.
  3. Kratus

    Compiling Android version with a .pak

    Does this mean it's no longer possible to embed .pak files inside .apk files?
  4. Kratus

    Spawn text after taking an item

    Friend, I can guarantee that the script works, but it will require some adjustments in your game that certainly were not done properly. For help you more I would need to have your game file.
  5. Kratus

    Solved Changing a keyall indication

    Hi friend. You can try using a script like this in your keyscript or keyall events: void main() { void self = getlocalvar("self"); int pIndex = getentityproperty(self, "playerindex"); if(playerkeys(pIndex, 0, "attack3")) { if(playerkeys(pIndex, 0, "attack4")) {...
  6. Kratus

    In Progress Streets of Rage X (Windows / Android)

    @dai92 No problem buddy, thanks a lot for your report and tests :) Please let me know in case this issue happens again.
  7. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Yeah, it would be a nice addition. Thanks boss :)
  8. Kratus

    In Progress Streets of Rage X (Windows / Android)

    I suggest trying to clear the scores in the hiscore screen, and see if the crash happens. Maybe the SORX.sco is corrupted and you can just erase it, or there's some difference in your environment that does not allow the scores to be written by the engine. This script is not new, it's present...
  9. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Thanks guys. With the information you provided I was able to replicate the same crash and noticed that it only happens if the score files are marked with "read only" attribute (or maybe if the files are placed in some protected system folders too). Other than that, the script works fine. @dai92...
  10. Kratus

    In Progress Streets of Rage X (Windows / Android)

    @dai92 Great, thanks buddy :) About the crash, I will check it. I suggest downloading the game again to avoid some possible corrupted files during the download and plus to use the final version, I saw you are using the CC2. Like @O Ilusionista said, it would be helpful if you could send me the...
  11. Kratus

    In Progress Streets of Rage X (Windows / Android)

    I liked the result, thanks. I will make some tests.
  12. Kratus

    Transfering from Unity / Godot

    Maybe it would be better to do the opposite, rescaling the whole project to 1920x1080 in the video.txt file and then having a very small pixel size, allowing you to reduce any sprite size with almost no quality loss. For example, a game defined to 320x240 will make the sprites lose too much...
  13. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Do you mean the SOR2 Blaze block? Maybe it would be better if I follow the SOR1/SOR3 versions, I will check it. Guys, I understand your points but I think we don't need to worry too much with very small details like that. To be honest, the classic sprites still have their charm even with its...
  14. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Yeah, I think the same. Usually I only make changes in the original stuff if it's too weird or if the adjustments are very small. I believe that you are talking about the sprites below. Not yet, sorry friend. But I will start working with the remaining CPU partners soon. Yeah, thanks buddy...
  15. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Thanks friend :) About Blaze's grab up, these sprites are from the beta version of the SOR2. What frame exactly do you think it's wrong? Thanks buddy :) About bare knuckle vacuum or bare knuckle 5 content, I'm avoiding getting stuff from others projects, same as how I'm doing with SORR. Sorry...
  16. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Friends, thank you very much for all the playthroughs. Gradually I'm watching them one by one, they are all amazing :)
  17. Kratus

    In Progress Streets of Rage X (Windows / Android)

    I don't know exactly what system runs in the PS1 classic. But, in case it's possible to run any Linux AppImage in this console, you can try the SORX Linux version.
  18. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Thanks friend :) I never had this issue before. Tested right now to confirm but looks normal. Currently I'm testing on SteamOS and Mint distro, working fine so far. I will check the game in a Batocera machine to confirm. Thanks friend :)
  19. Kratus

    Spawn text after taking an item

    I suggest confirming if you are spawning the "Floating_Text" entity using the spawnToss function. anim attack1 loop 0 delay 5 offset 45 119 bbox 21 2 45 119 @cmd saveText "Attack" @cmd spawnToss "Floating_Text" 0 0 1 0 1 0 frame...
  20. Kratus

    Spawn text after taking an item

    Using the latest file I sent, just call an animation script, like this. Will look like this.
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