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  1. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Right now, enemies appear through doors in a fixed setting, but I'd like to learn how to create scenes where enemies appear from moving vehicles like boats or cars later. I still have a lot to learn.
  2. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Thank you for your generous praise for a mere fan game. I will continue to work hard until it is released, and I look forward to that day.
  3. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I created Stage 1 from scratch. Since it was the first stage I created, I realized it lacked detail compared to later stages, so I decided to create a new one. With this, I've completed all the stages. stage1 stage2 stage3 stage4 stage5 stage6 stage7 stage8 Here's a new Stage...
  4. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    I created a bike-type enemy. I haven't tried many new enemy types yet, so I might try making more diverse ones later, like ones that throw weapons.
  5. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    The boss of stage 8 comes from Kunio's school.
  6. DD Tokki

    In Progress Nekketsu Kouha Kunio-kun Re

    Hello, it seems like it's been a while. I died in the summer, came back to life in the fall, and am now starting the game again. I was planning on making King of Rage first, but I figured it would take a long time to edit, so I started working on Kunio-kun, which has been slow going. I've put...
  7. DD Tokki

    In Progress King of Rage

    Here's a gameplay video of Mai Shiranui. There are two remaining player characters.
  8. DD Tokki

    In Progress King of Rage

    To ensure the game's progress, we are prioritizing the development of characters with high completion rates. 01. Robert - 100% 02. Kasumi - 100% 03. Ryo - 100% 04. Yuri - 100% 05. John - 100% 06. King - 100% 07. Terry - 100% 08. Mary - 100% 09. Andy - 100% 10. Mai - ??% 11. Joe - ??% 12. Hotaru...
  9. DD Tokki

    In Progress King of Rage

    I'm creating an animation while deeply modifying the sprite's simple muscle density.
  10. DD Tokki

    In Progress King of Rage

    While working on the Final Fight characters, Cody's sprites weren't as clean as I'd hoped, so I ended up replacing them with Haggar. Haggar proved to be clean from the start, and I think I'll be able to finish the sprites quickly once I work on the palette.
  11. DD Tokki

    In Progress King of Rage

    I made a gif of Ryoko's movements. I think I'll continue to develop the character while maintaining this quality.
  12. DD Tokki

    In Progress King of Rage

    That's right. Her hands were originally designed to be large, so we're working on modifying them.
  13. DD Tokki

    In Progress King of Rage

    If we just create the Fatal Fury character, we'll have completed our goal of 10 players. We'll now take a break from creating player characters and work on stages that were delayed due to a lack of enemy characters.
  14. DD Tokki

    In Progress King of Rage

    I temporarily adjusted Ryoko's proportions. Kisarah is also quite short, but Ryoko is too short, so I adjusted her height to be similar to Kisarah's.
  15. DD Tokki

    In Progress King of Rage

    If a character from Final Fight appears, it seems like more surrounding characters will need to appear as well. Currently, I want to confirm Kim Dragon and Ryoko, and if I add Cody in the remaining spot, I think Guy will have to appear as well. In my game, the order is 50% male and 50% female...
  16. DD Tokki

    In Progress King of Rage

    I just found out that there's a custom sprite version of Kim Dragon. I personally like his special moves. I'll take a closer look.
  17. DD Tokki

    In Progress King of Rage

    I checked, and it seems like the proportions need to be adjusted. Kisarah also went through a lot of modifications to become what she is now, but Ryoko's scale is different from what I expected.
  18. DD Tokki

    In Progress King of Rage

    Keith Wayne is similar in scale to KOF, so you can think about it if you just modify the details, but Kim Dragon has a different design, so it seems difficult to reduce the sense of incongruity unless you make it new.
  19. DD Tokki

    In Progress King of Rage

    I want to make Ryoko appear in the 60th blank slot between Hanzo and Fuma, but it seems like there is no KOF style sprite.
  20. DD Tokki

    In Progress King of Rage

    I also drew a portrait of Hanzo from World Heroes. I like to reference classic illustrations, so it has a rustic feel.
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