When I was modifying the game, I only knew how to modify the graphics, so I couldn't change the name, and so I shared it, and people only recognized her as Misako. I think it was because they were trying to connect her with the appearance of River City Girls.
If you're referring to the second character next to Kunio, Suzuka is an original character I created in the early days of the Kunio series. She's the main character in the Kunio-kun game hack, but she's often mistakenly known as Misako.
I created a special move for Hasebe that appears in recent works but not in older ones. It's called Tetsuzanko (鉄山靠). I haven't played the game myself, but I think Hasebe uses this attack.
Due to the different style and size from the original, we are also creating sprites for the female characters to match the details of the male characters.
Story
Hiroshi, a student at Nekketsu High School, is attacked by a gang of bullies, bikers, sukeban, and yakuza. Kunio, unable to stand by, delivers justice to them.
Pass : DD Tokki
maxattacks 99
maxattacktypes 99
maxfollows 99
maxfreespecials 99
versusdamage 0
colourselect 1
noaircancel 1
noslow 1
I fixed the air attack cancellation issue by adding "noaircancel 1" to Model.txt. It's a minor change, but I'll upload it again.
I tested the issue of the jump special move being canceled, as seen in the game footage. I confirmed that the special move would be canceled if the attack and special buttons were pressed simultaneously while jumping. While the move would normally be activated by pressing only the special button...
I watched the gameplay video. Did you encounter any issues? It looks like the aerial special move isn't working in the video, but it worked fine when I tested it. If it's due to a different executable version or another reason, please let me know.
Thank you. The problem with my game is that once you're attacked by an enemy, there's no way to avoid it.
Unlike other games, there's no Mega Crash evasion technique, but that's because it reflects the original game's direction.
I'll consider addressing that in the next update.
Here's the first demo for nekketsu kouha kunio-kun Re.
I don't know how to upload it to the forum, so you can reupload it later.
This game is marked as a demo version.
We'll consider whether to update it later.
The story, faithful to the original, is about Kunio seeking justice for a bullied...
Game development is nearing completion. Although it's a demo version, it's taking this long, so we're planning to split the stages into separate parts. This game only covers Stage 1. For the parts covered in the video, I've inserted demo screens and completed the how-to-play guide.
In this video, we've added new cut-ins and special moves. As the boss progresses, we'll be finishing Stage 1 and releasing a trial version.
We've made this decision because the project has been taking too long.
Today, I completed the drawing at the very bottom, continuing the special move cut-in I drew previously.
But it's too early to feel relieved, because there's so much work to be done, so we'll have to finish it all up later.