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  1. cowboy01

    Flying kick with attack2 button

    It works! Thank you so much! 🙏🙏🙏
  2. cowboy01

    Flying kick with attack2 button

    I followed your instructions: I inserted the line in the character's txt file and created the .c file. I changed the exact number of the freespecial(11). But... "Can't compile script 'entitykeyscript' data/chars/chen/chen.txt" I'm using OpenBoR v3.0 Build, Compile Date: Aug 29, 2018
  3. cowboy01

    Flying kick with attack2 button

    Hi everyone. On one character, instead of the classic three buttons: attack, jump, and special, I made an alternative version with two attack buttons (one for punches, one for kicks), then jump and special. The extra button is the kick button (Attack2), and I can chain the two attack combos. So...
  4. cowboy01

    pausetime help

    It works! Thank you so much!! 🔥
  5. cowboy01

    pausetime help

    Hi. I've created some moves (more devastating) on my character that cause the enemy hit to hit other enemies while falling. To simulate this condition, I used the "blast" command. However, I noticed that the "pausetime" isn't being read. Can you explain these steps in detail, so that only...
  6. cowboy01

    Solved Anim Block and Anim Special

    Your question appears to be answered, but I don't see any answers. I'm having the same problem...
  7. cowboy01

    Solved How to make a brake animation after run animation?

    a bit too much ice effect. It could be stressful for the player. Maybe the sliding distance should be halved (and dust added)
  8. cowboy01

    Mass resize / scale PNG sprites

    any more information about Photoshop batch?
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