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  1. Claudcom

    Shutdown After Losing All Lives

    A full copy of what?
  2. Claudcom

    Shutdown After Losing All Lives

    I checked and, to me, it's normal
  3. Claudcom

    Shutdown After Losing All Lives

    Yes, they are. Why?
  4. Claudcom

    Shutdown After Losing All Lives

    I'm calm. I also apologize if I sounded angry. You're right, I should have written "crash" in the title. I hadn't realized that. I'll try to post the whole log file here. Total Ram: 2147483647 Bytes Free Ram: 2147483647 Bytes Used Ram: 6643712 Bytes debug:nativeWidth, nativeHeight, bpp, Hz...
  5. Claudcom

    Shutdown After Losing All Lives

    Here it is: #import "data/scripts/dc_bug_patch/continue_timer.c" void oncreate() { } void ondestroy() { } void main() { /* * Execute the bug patch function. * The numeric value is allowed * continue time in game seconds. * Native engine default is 10. */ int...
  6. Claudcom

    Shutdown After Losing All Lives

    Okay I'm new to the forum and I'm still a little confused with the threads here. YES, it is crashing. What happens in my openbor when the player loses all their lives is that the whole game seems to freeze. The enemies still move around the screen, the music keeps playing, but I can't select any...
  7. Claudcom

    Shutdown After Losing All Lives

    Hello! I'm having trouble with this bug in my mod. I'm using Openbor v3.0 Build, from Mar 24, 2018, and instead of the game going straight to game over when the player is out of lives, it crashes. I've already tried the continue bug patch, but the problem persists.
  8. Claudcom

    How do I make an item (food) not look like it just appeared out of nowhere in the background?

    I had made a spawn animation, but the food still kept appearing out of nowhere. I think it had to do with its spawn position in the level.
  9. Claudcom

    How do I make an item (food) not look like it just appeared out of nowhere in the background?

    It worked! Thanks! Now how do I make this food spawn for player 2 too?
  10. Claudcom

    How do I make an item (food) not look like it just appeared out of nowhere in the background?

    I'm trying to put a food for the players of my mod to get but it always seems like the food appears from thin air. The food will not be hide in a trash can or a box so I want it to look like it's already there in the background, not like it had teleported itself. How can do it?
  11. Claudcom

    ChronoCrash Modders Tools

    Thanks
  12. Claudcom

    ChronoCrash Modders Tools

    Hello! Can someone help me? I can't use Chronocrash Modders Tools. Every time I try to load my mod, this message appears. Am I using it wrong? What is the right way to use it?
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