Cadillacs and Dinosaurs: change map and attitude of the dinosaur when the health is 0

Steven1985

Active member
In the game Cadillacs and Dinosaurs the dinosaurs do not die; instead, their personality changes when the player depletes their energy—essentially, they become peaceful again and leave the scene. Is possible to get this?
 
In the game Cadillacs and Dinosaurs the dinosaurs do not die; instead, their personality changes when the player depletes their energy—essentially, they become peaceful again and leave the scene. Is possible to get this?
I think @DCurrent will tell you the right and usual : Ask "How to do ?" instead of "is it possible ?" ^^
I may be wrong there, but with the logic of the engine, It seems definitely possible, even without (too) advanced script...
 
The simplest way to do this is to create an NPC version of the enemies and set them up as an item within the enemy configuration.
As soon as they die, the NPC appears.
You just need to configure the "falldie" and death animation correctly.
 
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