brunom
New member
Hello everyone,
I'm trying to understand how the font system works.
I'm editing an existing mod that includes font GIF files numbered 1 through 7.
I did some research and found this:
p#namej 0 0 0 0 0 0 0
The last zero is supposed to represent the "value" of the font I want to use, but even when I change it, nothing happens.
The font only changes when I set it as the main font (replacing font1), but that also changes the menu font, which isn't exactly what I wanted.
I want to use a different font for the in-game HUD, but it seems the game shares the same font for both gameplay and the menu.
What am I doing wrong? I'd be very grateful if someone could shed some light on this!
Thanks in advance.
I'm trying to understand how the font system works.
I'm editing an existing mod that includes font GIF files numbered 1 through 7.
I did some research and found this:
p#namej 0 0 0 0 0 0 0
The last zero is supposed to represent the "value" of the font I want to use, but even when I change it, nothing happens.
The font only changes when I set it as the main font (replacing font1), but that also changes the menu font, which isn't exactly what I wanted.
I want to use a different font for the in-game HUD, but it seems the game shares the same font for both gameplay and the menu.
What am I doing wrong? I'd be very grateful if someone could shed some light on this!
Thanks in advance.