Force Changing Animations

tightninja

Member
Is there a way force a player to a specific animation when they are near the bbox of a specified entity?

Is it possible to change player weapon models this way as well?
 
Is there a way force a player to a specific animation when they are near the bbox of a specified entity?

Is it possible to change player weapon models this way as well?
mhh, may be use an attack# on the entity that sends player to pain# and use weaponframe in that specific pain anim, i never done something like that in a pain anim so no idea if it works..
 
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