I want to manipulate offence by script like this:
changeentityproperty(self,"offence", openborconstant("ATK_NORMAL"), 1.5);
but how do I set it for all attacks like writing "[/size]offense all 1.5" in player header ?
changeentityproperty(self,"offence", openborconstant("ATK_NORMAL"), 1.5);
but how do I set it for all attacks like writing "[/size]offense all 1.5" in player header ?