Hello! Just a curiosity, I was testing scripts on level, each one looks work well...
spawn Ryu_Evil
@script
void main()
{
void self = getlocalvar("self");
performattack(self, openborconstant("ANI_JUMP"));
tossentity(self, 0, 3, 0);
changeentityproperty(self, "maxmp", 1);
...