Entity with bglayer water effect

StrikerX

Member
Hello everybody. I would like to know if it is possible to create an entity with the same water movement effect that exists in Layer/fglayer.

So I was having a hard time using the same water image, putting in some kind of drawnmethod, and at some point that water would die using lifespan, which is something you can't do with bglayers.

All the best.
 
You can apply affine effects to entities, but not directly. You must pass them through screens first. However, there's a much simpler way to get what you want. Layers have a bit flag that you can use to enable or disable them at will. Here's a tutorial on how to use that flag for background animation. Modify it with a timer for your purpose:

 
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