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  1. Liu-Kang

    Trouble launching OpenBor?

    So they don't have a data folder, OpenBor just won't seem to load the pak file :/ I'm not sure what sort of issue they could be having.
  2. Liu-Kang

    Trouble launching OpenBor?

    Hi all! Someone I know is having issues launching my mod Godzilla Ultraman Gamera: GUG Complete They're getting the main launch menu issue- "there are no mods in the paks folder" They told me their system is windows, and their specs: "my pc has 4 GB of ram (3,90 available) the processor is...
  3. Liu-Kang

    Complete Godzilla - Ultraman - Gamera 1.0 Released!!

    My brother and I's long-winded giant monster beat em up: Godzilla - Ultraman - Gamera or GUG is now officially released!! I want to thank all of you on chrono crash, this has been in development since the days of lavalit, 4 player, 12 characters, 20-25 levels, branching paths, 3 unlockable...
  4. Liu-Kang

    Making an entity have nopain for an animation

    Hi I'm curious what is the best way to setup my enemy to not change pain animations and play it out unless knocked down, grabbed, killed, etc. My enemy is stunned and I want them to be combo'd by weak attacks, so nopain for a moment seems one way.
  5. Liu-Kang

    Characters getting New Special Moves as you play?

    I've been wondering what's the best and or most viable way of characters unlocking new special moves as your beatemup goes by? :) Whether it's only for the character you're playing as or every character at some point unlocking an input/move locked in their text file or elsewhere.
  6. Liu-Kang

    Adding to a defense script

    Hello hello I was wondering if two more kinds of attacks could be added to this scripts conditions? right now it's set to only play the follow up anim if normal attack hits the entity- but I would like if attack26 and attack27 could be added into the pool so only three kinds of attack types...
  7. Liu-Kang

    Setting Branch

    Works great now!! Thanks a million as always BB! ;D
  8. Liu-Kang

    Setting Branch

    It already works smoother than normal branches but alas, it still ends the same way... I'll offer my txt files in case I've slipped up anywhere- Here's the beginning of my levels.txt. Right now getting to the secret area is no problem but it goes there after defeating the bosses no matter what...
  9. Liu-Kang

    Setting Branch

    For my branch I'm making I've set a spot on the ground you walk into to branch you to pathb- so it's a secret branch level. But this is spawned before the boss so it doesn't function perfectly... It makes it so after you beat the boss you'll be taken to the branch no matter if you touched the...
  10. Liu-Kang

    Character on Select Screen facing certain way?

    Hiya I was wondering if I can make a character face a certain way on the select screen? So their names I put in don't flip for Player 2 and so forth
  11. Liu-Kang

    Counterrange question?

    Hi! I'm trying to use counterrange in a way that only normal attack type attacks can be countered, that way energy attacks will just knock you over. Is there any way to rig such an idea/
  12. Liu-Kang

    Survival mode help?

    Hello I gotta question thing about making a survival mode type deal. What I'm trying to make is a series of enemy waves, not all coming at the same time basically. The level will stay in the same position but I want it so enemies will come in certain set groups. Is this possible to rig?
  13. Liu-Kang

    Canceled Godzilla Ultraman Gamera!

    Oh nice nice! I'm excited for the final build for sure! I still really like your idea of combining new n' old horror icons :D Good luck n' stuff you got this!
  14. Liu-Kang

    Canceled Godzilla Ultraman Gamera!

    Thanks'a bunch! Awesome I can't wait to hear more from ya and is Mecha-Godzilla (or Kiryuuu) your favorite? Also how's your boogeyman game been goin'? 8)
  15. Liu-Kang

    Canceled Godzilla Ultraman Gamera!

    We finally fiiiinally got a new release for you's to try out! We've polished our game more than ever before and I'd love to hear some feedback n' stuff :)
  16. Liu-Kang

    Question about gfxshadow-

    -Is it possible to make gfxshadow not go over the background? It gives it this set feel- I know I'm makin' a giant monster game but come on lol
  17. Liu-Kang

    Credits not saved when loading your progress back up?

    I'm not sure how long it's been going- but with my mod everything is retained- character,lives,weapon- except credits are dropped to 0 on every reload... :-\ Is there a reason for this? my levels looks like this...
  18. Liu-Kang

    Canceled Godzilla Ultraman Gamera!

    Agreed it's pretty friggin' awesome :D We've posted em' on a decent amount and gotten some feedback n' attention, and oh yeah 2014 Godzilla'll be in hopefully soon along with the new "Shin Gojira" when he's out n' about in theaters :)
  19. Liu-Kang

    Canceled Godzilla Ultraman Gamera!

    Sweet I'm glad you liked it!! Thanks it was all my bro-bro's actually lol, yeah that would be cool! I'd love a full-fledged crossover with so many more kaiju n' titans clashing! :D
  20. Liu-Kang

    Canceled Metroid: Warworld & Mission to Mars

    ^ What he said ;D lol, just a regular ol' animation
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