Hi again,
Sorry to keep buggin everyone about this, but does anyone have any ideas on how to get this "Panther" char from Knights of Valour working inside a module? I've tried it in multiple modules, and I can get it to load successfully as a playable char, and also changed the player type from "enemy" to "player", and I can use the char for about 30 seconds or less, until it crashes any module I try it with. All of the Panther sprites are in .png format. Am I supposed to convert all of its sprites to .gif format, or does that not matter? Or is there something I should change in the char .txt file to make it compatible with any module?
Excuse my ignorance of coding, as I have virtually no experience other than trial and error, and have no idea what syntax or parameters I should change to make it compatible with a module. Any suggestions would be appreciated.
Sorry to keep buggin everyone about this, but does anyone have any ideas on how to get this "Panther" char from Knights of Valour working inside a module? I've tried it in multiple modules, and I can get it to load successfully as a playable char, and also changed the player type from "enemy" to "player", and I can use the char for about 30 seconds or less, until it crashes any module I try it with. All of the Panther sprites are in .png format. Am I supposed to convert all of its sprites to .gif format, or does that not matter? Or is there something I should change in the char .txt file to make it compatible with any module?
Excuse my ignorance of coding, as I have virtually no experience other than trial and error, and have no idea what syntax or parameters I should change to make it compatible with a module. Any suggestions would be appreciated.