runticuts
New member
Hey Community,
We were previously exploring the options for developing a commercial release using the OpenBOR engine. But I experienced some pushback from publishers as many were unfamiliar with the openBOR engine which increased costs for getting the game Ports done for various platforms.
Seeing that some of the game mechanics of the openBOR Games is quite advanced I was curious if any developers here would be interested in a beat em up using Unity or something more modern. I would prefer to get a developer who has advanced understanding of all the great OPENBOR game functionality.
Previously we had concept art that we wanted to have redrawn into the low bit sprites. Now that we are looking to possibly develop on another engine without limitations of artwork and level resolution.
Any suggestions or recommendations would be greatly appreciated or any developers interested in getting involved please reach out.
We were previously exploring the options for developing a commercial release using the OpenBOR engine. But I experienced some pushback from publishers as many were unfamiliar with the openBOR engine which increased costs for getting the game Ports done for various platforms.
Seeing that some of the game mechanics of the openBOR Games is quite advanced I was curious if any developers here would be interested in a beat em up using Unity or something more modern. I would prefer to get a developer who has advanced understanding of all the great OPENBOR game functionality.
Previously we had concept art that we wanted to have redrawn into the low bit sprites. Now that we are looking to possibly develop on another engine without limitations of artwork and level resolution.
Any suggestions or recommendations would be greatly appreciated or any developers interested in getting involved please reach out.