BonusJZ returns

I'm quite sure he's using OpenBOR engine and after I extracted it, it seems that the engine has almost 50MB. So this means the pak file must be inside the engine as I don't understand how the heck the size of the engine becomes bigger. BonusJZ's is similar to rafhot's War Gems but the problem it cannot let me play. rafhot's works fine but I dunno why BonusJZ's GnD isn't working for me.

rafhot used a later one while Bonus has version 2397 according to the engine build he has.

BonusJZ shared it at GameJolt probably as a surprise I guess.
 
Even if I'm not really hyped by his new project.
He's certainly one of my top 5 creators in Openbor.

He have this skill to make you forgot you're playing a MOD and not a "real" game.
Like his work! :D
 
Nice mod, i dont agree with encrypting mods though unless there original artwork etc, since alot of people including myself like to learn things from other peoples mods.

 
I managed to get this mod running on my psp slim but unfortunatly the framerate is not good even with 333mhz, i used OpenBOR_v3.0_Build_3789 for testing it since it crashes on script with newer builds. I'm not sure how well it would run on the other console ports as i have not tested anything else, but the pc version of this build runs it fine.
 
kingherb said:
I managed to get this mod running on my psp slim but unfortunatly the framerate is not good even with 333mhz, i used OpenBOR_v3.0_Build_3789 for testing it since it crashes on script with newer builds. I'm not sure how well it would run on the other console ports as i have not tested anything else, but the pc version of this build runs it fine.

So it's not working on PSP... I probably would play this if it works fine...
 
cool i hope he finishes his golden axe mod lol :P probably not but good to see he is creating again.
 
don't think he will ever come back to openbor but his night slashers x got me into openbor in the first place.
 
Tilaval said:
So it's not working on PSP...

As long as he doesn't use the new features in OpenBOR, his game should run on the older builds. Plus the fact that currently there's no one who maintains the PSP port too, I don't think there would be a new PSP build anytime soon. For now, we just have to settle to the old ones.
 
BeasTie said:
So why support someone who doesn't even support openbor?
Because he made a great openbor game and was a good creator when he was here.  Which should mean that even though he might be using a different engine his games will be fun :)
 
A new update from Ghosts'n Demons 1.8.6A by BonusJZ on itch.io.
It would be nice if he adds a up throw attack like in the original game but the author is very hard to contact:
https://bonusjz.itch.io/ghostsn-demons
Video gameplay by O'Ilusionista ;) :
 
He is still a great developer.  This is a interesting version of OpenBOR all the assets are stored inside the .exe file.
 
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