O Ilusionista
Captain 100K
I saw two bugs on version 3921:
1- subject_to_minz and subject_to_maxz aren't working.
I have this on my char:
But the char is still affected by it.
2- 2pspawn is bugged.
I used 2pspawn to spawn an entity just if there is 2 players. Instead of that, another PLAYER was spawned, take look:
Beast is not a playable char. If someone hits him, he have the name of the char I wanted to spawn (on this case, guardian). When it dies, it respawn the same char that p2 is using right now. If p2 dies and change the char, on the next respawn it will become that char.
Beast is the first char on my models.txt
1- subject_to_minz and subject_to_maxz aren't working.
I have this on my char:
Code:
subject_to_minz 1
subject_to_maxz 1
But the char is still affected by it.
2- 2pspawn is bugged.
I used 2pspawn to spawn an entity just if there is 2 players. Instead of that, another PLAYER was spawned, take look:
Beast is not a playable char. If someone hits him, he have the name of the char I wanted to spawn (on this case, guardian). When it dies, it respawn the same char that p2 is using right now. If p2 dies and change the char, on the next respawn it will become that char.
Beast is the first char on my models.txt