mersox
Active member
Hey guys, I think this might be my first time posting here. Years ago I was working on a Power Rangers mod and something tells me I came here for answers then. ANYWAY, I'm working on a TMNT mod now, based off GaBoTiCo's TMNT 8bit mod. THE QUESTION:
You know when a FREESPECIAL animation is playing, and you press the opposite direction on your pad or keyboard, and the characters turns to face the opposite direction mid-attack? It's so annoying. Is there a way to not allow that? So that openbor doesn't accept any new inputs until the animation is over?
I tried the IDLE command but it did nothing.
I accept suggestions. Thanks guys.
You know when a FREESPECIAL animation is playing, and you press the opposite direction on your pad or keyboard, and the characters turns to face the opposite direction mid-attack? It's so annoying. Is there a way to not allow that? So that openbor doesn't accept any new inputs until the animation is over?
I tried the IDLE command but it did nothing.
I accept suggestions. Thanks guys.