VirtusVerbis
Member
Hi All,
I have read and tried the following for Fighter Factory:
Tutorial - Palettes, The Easy Way
https://www.chronocrash.com/forum/resources/advanced-palette-tool-tutorial.343/
Now with that said, I've read them both but I'm not 100% sure I understand all the steps, so I did some guessing-and-testing.
What I'm trying to achieve:
Can I please get some advice as to what I might be doing wrong / missed steps?
Thank you.
I have read and tried the following for Fighter Factory:
Tutorial - Palettes, The Easy Way
https://www.chronocrash.com/forum/resources/advanced-palette-tool-tutorial.343/
Now with that said, I've read them both but I'm not 100% sure I understand all the steps, so I did some guessing-and-testing.
What I'm trying to achieve:
- I have a PNG image of a sprite, which is lacking a color that I need - green in this case (0,255,0).
- I want to add or replace a unused color in the palette to this new value of green (0,255,0)
- Add a Sprite (the sprite that I am trying to change the color palette of), looks like this:

- The purple (1st row, 2nd column in the palette) is what I want to change to Green (0,255,0).
- I double click on the purple color and the color dialog pops-up and I change the RGB values to (0,255,0)
- I can see the sprite instantly updated, as well as the palette is updated:

- I also click "Apply the current palette to the specified sprites" - for good measure.

- I click "Save one or more sprites as image files" and name the PNG file.

- I then load it up on OpenBOR to see my results/failure:

- If I reload the updated "Green" sprite back into Fighter Factory, it shows me that the color is indeed Green and the palette is the updated one (see step 5 above) - so this leads me to believe the palette was saved and the image itself is indeed Green (I've also check via opening up the image in GIMP, Libresprite, paint, etc.)
Can I please get some advice as to what I might be doing wrong / missed steps?
Thank you.