O Ilusionista
Captain 100K
I want to add an animation to the guard, to simulate the enemy being hit while blocking (for example, enemies with shields will play a specific sound if they get hit while blocking).
I was taking a look at BLOCKPAIN, but its not quite what I want, because the entity needs to still be on a guarding state.
Any ideas?
I was taking a look at BLOCKPAIN, but its not quite what I want, because the entity needs to still be on a guarding state.
Any ideas?