rafhot said:if you can contact the authors will be always better
rafhot said:where you got all the sprites? my version of this game is moleboxed and i only have some characters from old versions
nedflandeurse said:Anyway.
Let me give you my advice about your project.
Visually, in select screen, try to lower your standing characters, they are struck in the corner and almost touch the edge of screen.
nedflandeurse said:Also, I highly recommand to pallette swap your game enemies and try to keep them in SNK/Neogeo style. Som they will be well mixed with the full game.
Don't hesitate to check how works the Openbor mods/games you like, so you can adapt some features to your game.
Keep it up![]()
Coop NPB said:Is there going to be the same violence(like body parts dismembered, body part explodes, and other violence) just like on the tv show?
crimefighters3 said:It's like a curse not one FOTN obor game has been completed yet, only wips. Was that a demo or a full game for the Italian team? I remember they had their own forum at one stage, and they were saying that FOTN would be released shortly, someone got gravely ill and then the game was never released. Then the forum died too.





yeah the white shade is a pain, i redrawn all matlock sprites for that.using kof colors will decrease the sprites differences in colors
that shine white shade colors the original palette characters have always make they clash more
I will! i just downloaded the first game, i will see if the enemies won't be so far of a kof style.also you can try to rip those enemies

thank you and nice, i'm eased to hear that ;DYes this type of color edit (palette swap) is good.
Your color edit is pretty good. Keep it up.
And no, you don't need to actually sprite edit the enemies to match KOF style.![]()
Hi O, thanks for the welcome!O Ilusionista said:Hi there, welcome to the forum
I am glad that someone liked openbor on that forum lol
yes, i played a bit, there's a lot of kof things (billy kane, krizalid...)Bloodbane said:@ rafhot: The first game you posted actually uses edited KoF sprites. the thugs are Ralf edit while boss is Brian Battler edit
I gave up to rip sprites for the hokuto no ken game ;DRipping is sometimes hard.
BTW if they are blurry. Don't event try to edit them.
It will take too much time and give bad results. :-\
I would suggest you to watch HNK and check enemies style then try to replicate this style with existing characters sprites.
Then palette swap them (just like you did) and it's OK!
The bonus would be to add few details on face etc (particulary if the character used is really iconic or overused)
Hi behnam!hi friend.nice work.keep up the good work.
i really love kenshiro and love your game.as a tip you can do some better spirit for characters and add more objects in stages for good atmospher
and please when made your game think about we PSP owner and make it something that psp can run it.
thanks.
behnam