mulambo
Member
Basically I want to make an enemy that runs away from the player and has a unique animation for dying (but the same animation for pain.. possibly no fall animation).
I know enemies are spawned through stage txt, but it is possible to make the enemy I discussed above to spawn more enemy.
It's a sort of "endurance boss", if you can figure it out.
How I do set up his txt the way I want it?
I already used another enemy as template but it falls (fall and rise anims were required or it just disappeared) and I know no way to make him:
- go away from player (he's already high speed)
- spawn/cast other enemies
- have a custom animation for dying
- not fall
I know enemies are spawned through stage txt, but it is possible to make the enemy I discussed above to spawn more enemy.
It's a sort of "endurance boss", if you can figure it out.
How I do set up his txt the way I want it?
I already used another enemy as template but it falls (fall and rise anims were required or it just disappeared) and I know no way to make him:
- go away from player (he's already high speed)
- spawn/cast other enemies
- have a custom animation for dying
- not fall