Got this, why is that ?
Looks like im missing some files, my download got stopped a couple of times maybe that messed something up
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wow, i keep downloadin res file but when compiling its getting deleted anyway.
Also got this error at the start and maybe its related
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OK, only clipbitmap-fix branch compiled fine on my system, other branches didnt.So what should i do to compile your branch ?What stuff i need to copy from clipbitmap-fix branch? Or what stuff from your branch to clipbitmap-fix fiolders ? IF thats better.Compiled Windows,Wii and PSP
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Tried to move engine folder to clipbitmap branch but i think theres something in sh file thats not right, i copied everything BUT bat and sh from your branch to clipbitma[p and it compiled ok.
This code does removal of some necessary components
Code:
export PATH=$OLD_PATH
. ./environ.sh 5
if test $WINDEV; then
make clean BUILD_WIN=1
#first remove old resource file and update with build number from build_number.h.
if test -e "resources/OpenBOR.res"; then
rm "resources/OpenBOR.res";
windres.exe resources/OpenBOR.rc -o resources/OpenBOR.res -O coff
else
windres.exe resources/OpenBOR.rc -o resources/OpenBOR.res -O coff
fi
make BUILD_WIN=1
if test -f "./OpenBOR.exe"; then
Its not in sh from clipbitmap but its in your branch, is it supoer important ?
--- yeah i just removed that resources removal code from sh in your branch and it compiled withouyt need to copy anything like before.!
SUper awesome ! Now that i know it compiles, time for android.
I remember that compiling process was more complicated in the past, or maybe my memory isnt as good.
Anyway , whoever created that extra removal of resources on windows build in sh file - NOT THANK YOU.