Mac Version for OpenBOR

maxman

Well-known member
Does anyone know or have the Mac version if it works for OpenBOR? I'm wondering if there's a platform for Mac users.
 
NickyP said:
It's called Darwin. I have no idea why.

Because Darwin is the underlying OS platform that OS X is built on.  I'd be surprised if the "Darwin" port actually works on Darwin without OS X though, so maybe it should be called "Mac" or "OSX" instead.
 
Now I have a question. I don't see the folders like Paks, Logs, Screenshots, and Saves under the Resources folder. Under Resources folder I see are borpak, Openbor.icns, packer, and paxplode. Do I need to create new folders for them? I am under the DARWIN folder. I want to give info for Mac users and I'm not a Mac person though.
 
Mac apps are single files with everything contained within.

On a Mac ctrl+click (or right click) on OpenBOR.app and select Show Package Contents. Then from there open the Resources folder. Here you will find everything you are after.

On other operating systems I think OpenBOR.app just shows up as a folder, so just open it and then go into the Resources folder that way.

Hope that helps.
 
Cobra said:
Mac apps are single files with everything contained within.

On a Mac ctrl+click (or right click) on OpenBOR.app and select Show Package Contents. Then from there open the Resources folder. Here you will find everything you are after.

On other operating systems I think OpenBOR.app just shows up as a folder, so just open it and then go into the Resources folder that way.

Hope that helps.

I did this before finding this thread, but I've looked everywhere for a folder to drop the pak files and there isn't one. Also, the app itself doesn't open when I run it. It doesn't even pop up on the dock. Knights & Dragons and Golden Axe Legends are both not working in my own wineskin wrappers, but all other modules do, and I wanted to see if they would work with the Darwin version. Thanks in advance for any info you can provide
 
maxman said:
Now I have a question. I don't see the folders like Paks, Logs, Screenshots, and Saves under the Resources folder. Under Resources folder I see are borpak, Openbor.icns, packer, and paxplode. Do I need to create new folders for them? I am under the DARWIN folder. I want to give info for Mac users and I'm not a Mac person though.

I can verify this lol
 
Unfortunately, when I tried downloading either of the newest openBOR builds neither came with a Darwin build so I couldn't check it out. However, you can just create these folders yourself within the Resources folder.

The folders you will need are:
Logs
Paks
Saves
ScreenShots
 
What specific version of mac os you need to run openbor ? PEople are asking the qestions all the time and small instruction how to run it on mac would be very helpful.
 
bWWd said:
What specific version of mac os you need to run openbor ? PEople are asking the qestions all the time and small instruction how to run it on mac would be very helpful.

I have a Mac. I can tell you there is no Mac version able to run your He-Man game or any of the newer mods, I'm afraid. The only thing that has worked for me is using the PC version of OpenBOR through a software called Wineskin Winery. It has no gamepad support as far as I know, though.
 
whats the version of it? It might be because of "blockback" command i introduced in 2010 which can crash old versions i think.Im not using block in he-man so i can remove this command, could you check if removing this command makes the game work or what particular command makes the mac port crash, i think its because its old version.
What log says when you run some of my games from gamejolt or he-man on mac? log.txt should mention what caused problem.

Can anyone compile most recent mac version ?
 
I got this. I'll trying unpacking it and changing the video mode and see if it works.

Total Ram: 4294967296 Bytes
Free Ram: 1364533248 Bytes
Used Ram: 5242880 Bytes

OpenBoR v3.0 Build 3742, Compile Date: Dec  7 2012

Game Selected: ./Paks/HE-MAN2.PAK

FileCaching System Init...... Enabled
Initializing video............
Reading video settings from 'data/video.txt'.

********** An Error Occurred **********
*            Shutting Down            *

Invalid video mode: 960 in 'data/video.txt', supported modes:
0 - 320x240
1 - 480x272
2 - 640x480
3 - 720x480
4 - 800x480
5 - 800x600
6 - 960x540

Total Ram: 4294967296 Bytes
Free Ram: 1356742656 Bytes
Used Ram: 14450688 Bytes

Release level data........... Done!
Release graphics data........ Done!
Release game data............


Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!

**************** Done *****************

Invalid video mode: 960 in 'data/video.txt', supported modes:
0 - 320x240
1 - 480x272
2 - 640x480
3 - 720x480
4 - 800x480
5 - 800x600
6 - 960x540
 
Alright, I paxploded it, and changed video.txt. Instead of

video 960x...

I put


The game loaded, a bit cropped on the top, but fine besides that. I was able to select a character, and after the loading screen, it crashed. This is the log:

ERROR: load_level, file data/levels/dayr.txt, line 26, message: Failed loading script!
 
So mac version doesnt support new resolution input like 400x300 or 480x272, only video 1 video 2 etc i guess.
IT also doesnt support scripts in stages.
So can someone compile new build for mac so its up to date ? Im trying to setup compiling for myself but there is completely no info about anything on forums , on lavalit there was thread made by SX how to compile and edit your own builds but nobody copied it to this forum.It might be easy but its not if you have no clue where to start.
Thanks for testing, hopefully we will find some info and will be able to compile new mac version from most recent sourcecode.
Can someone compile build for every platform thats available and upload to chronocrash downloads ? That would be best solution.
This doesnt work
http://www.ChronoCrash.com/download/Development/Compilers/All-In-One/
 
Is the link for the LATEST mac version on this site? If not, can someone provide me with a link to where I can find it?
 
Back
Top Bottom