Canceled Marvel First Alliance 2 - WIP

  • Thread starter Thread starter zvitor
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Project is halted prior to completion and will not receive further updates.
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Awesome Gambit video! Lovin' that this game is getting worked on more 8) It's the kind of game I wanted as a kid. And not to sound greedy, but how's the progress going on Deadpool?
 
Deadpool progress = 0%
But he still at my plans.....

Iron fist video:
http://www.youtube.com/watch?v=ii-GobjTwo0
 
Please vote here to help me with the game:
http://pt.surveymonkey.com/s/VPJDSRY
 
Daredevil update:
http://www.youtube.com/watch?v=EL_HCgVkUNY&feature=youtu.be

Also somes new features, i saw several gameplays at youtube, and players just dont use block like i do, so somes chars will have a counter block (foward + block) and normal block will still while player hold block button.

and survey still open, actually hold block was a common sugestion from there.
http://pt.surveymonkey.com/s/VPJDSRY
 
i'm using counter attacks on my fantastic four project too, and i set it to be triggered on the blockpain, so while the blockpain animation is  being performed if player tap forward the counter attack will trigger and consumes mp


also to add more features on the block button, you can create cancels  in the block animation so, if player tap for example down,down while blocking it rolls down on the screen the same for up and back, i did it on my project too and  those features have added a lot of functionallity for the block button
 
I tried Hulk and noticed that he can be knocked down easily by simple bullets.
I highly suggest adding defense 1 20 in his header text. Hulk will receive damage with normal value BUT any attacks whose damage is less than 20 will endured allowing him to move or do anything while being attacked.

This is great to add to The Thing too :)
You should set this to other characters (enemies too) with lesser value, for instance defense 1 10 to Ironman and Warmachine.
 
Bloodbane said:
I tried Hulk and noticed that he can be knocked down easily by simple bullets.
I highly suggest adding defense 1 20 in his header text. Hulk will receive damage with normal value BUT any attacks whose damage is less than 20 will endured allowing him to move or do anything while being attacked.

This is great to add to The Thing too :)
You should set this to other characters (enemies too) with lesser value, for instance defense 1 10 to Ironman and Warmachine.
So great idea ... i love :)
 
i used "knockdowncount" they cannot get  knockback with a single bullet.
 
You have to be careful with that command. It's true that it prevents entity from getting knocked down but it also puts entity in PAIN animation more often which gives more chance to enemies to attack.

I still say that using defense is better than knockdowncount.
 
im doing tests with defense and looks better, but im worried if it will make bruisers chars so cheap.

still working.....
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Holy macaroni!  :o  :o  :o

That's Archangel!!!  :)
Man, you're making me scream like a little girl here!  ;D

That Spiderman Special looks amazing! He needed something with a bit more Ooomph! :P

 
You're using the Avengers Alliance sprites!!! ^_^ I was wondering when someone would finally do pixelart with them! Really, really nice!

Man, you got a amazing rouster! With a few more chars you'll have all the main Marvel heroes!
 
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