Canceled Marvel First Alliance 2 - WIP

  • Thread starter Thread starter zvitor
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Project is halted prior to completion and will not receive further updates.
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btw, im working in one more stage t x-men mode, cyclops first level.
because i finished this mode quickly if compare with cap and avengers
 
Very cool!

I wonder if the remake stages could all be mixed and played in sequence, with all characters unlocked, like it was a full game, with a different story.

BTW, I think there is something that can pass as a "mansion" on Punisher game, 2nd level
 
apocalypse stage have a lot of plataforms which is dificult to adapt to a game which dont use real plataforms, main plan about ramakes is go easy and do minimum number of new enemys, i not count acolytes, exodus, juggz and magneto like new enemys because is easy convert a npc/player to be enemy.

....
and im wonderng about not do fantastic four mode, because only easy ideia i have so far is do a doom castle, if i decide cut it, then will add f4 to maximum carnage mode.

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@beto, yea, you cant choise level like at snes, so far oder is:
- psylocke lvl
- cyclops lvl
- wolverine lvl
- danger room
- acolites exudos lvl
- magneto

will check this mansion
 
i know,
now all game obstacles uses plataform,
i just dont want to create a lot of new entities to this extra modes.
 
I would just take most of the platforms out like you did for wolverine's stage and make it straight foward...but it was just a thought, not really necessary.

Do you still plan on adding apoc as a boss?  If so you can still use those statues as enemies so you won't have use soldiers or sentinels.  would be a good boss for cable.

I think for fantastic four, you could make a flying level and a castle level that would be enough.  Maybe just make the castle longer with more traps to get through.

Your danger room didn't show the spiked balls coming down, did you get rid of this idea?
 
zvitor said:
and im wonderng about not do fantastic four mode, because only easy ideia i have so far is do a doom castle, if i decide cut it, then will add f4 to maximum carnage mode.

What about a War of the Gems (SNES) remake for the Fantastic Four?

@beto, yea, you cant choise level like at snes, so far oder is:
- psylocke lvl
- cyclops lvl
- wolverine lvl
- danger room
- acolites exudos lvl
- magneto

No no no, I meant another extra mode, but with all the stages of all remakes (cap, spider, x-men, FF...), either in a sequence (this is, all remakes one after the other) or mixed (stage 1 from xmen remake, then stage 1 from cap&avengers, then stage 2 from maximum carnage...)


BTW, Magneto still doesn't have the Boss Lifebar ;)
 
@warecus,
just dont worry about apocalypse.
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Doom Castle would be easy, my plan was a moleman level, and add Silver Surfer and Namor like enemys and they levels, REMAKEs dont have story boards, so it will be just some random stages, this are my easiest plan to F4, but still looks hard.... just a sky level and doom castle? yea.... maybe it could work....
...
spiked balls will be to danger room mode, not the remake danger room.
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@beto,
i tought about war gems, problem are it demand a lot of new minions.
...
replay mode to all extra mode stages? NO Way!!!
...
ops, i added his icon and forgot to replace bar, fixed.
 
A replay mode for the remake stages is really not an option besides this game is big enough for huge replay value. I'm anxious to get my hands on this as soon as possible next to Bloodbane and Count Monte gigantic D&D mod.

Also the last video you posted for Mutant Apocalypse remake is spot on with some minor differences but other than that great work on it.
 
hey guys,
i want to do one more level to Deadpool...
im looking for some  sprites to stage girl/princess like,
a barbie' castle or a doll' house, something like that, pink for sure and to fit snes style,
sugestios?
 
namor would be a cool boss for FF.

Would be cool if Deadpool would ride Pegasus during Mario level or even main game lol.
 
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