I finally had time to test Power Rangers Rita's Rewind, on Normal difficulty.
Did I like it? If you want the short version, no.
The phrase that defines this game for me is "all flash, no substance".
I played it for 36 minutes, until the Megazord battle and couldn't play any more.
Does the game have any good points? Yes.
But the negative points far outweigh the positive points.
Positive points:
- the levels are wide (in depth), which gives you plenty of area to fight
- the levels are less linear, with uneven surfaces.
- the music is good
- I like the idea of the hypers (something I've already considered for our project), although I find them a bit random
- since it's a new story, they don't need to be tied to the original series. With this, we can have enemies different from the Putties right from the first levels
- Like any self-respecting beat 'em up, you can run and jump (Hey TMNT and SOR4, come here please)
- Some of the graphics are really cool
- The mechanic of going back in time is, from a programming point of view, really impressive...
But that's where the negative points appear:
- You can't, in 2025, remap the keyboard... while playing a game made to run ON A COMPUTER? The person who came up with this brilliant idea should be fired. There is absolutely no excuse for this to happen.
- The controls are slippery. They clearly tried to "take inspiration" from TMNT Shredder's Revenge but the execution here is very bad. Every time you move... you slide.
- The bosses' gimmick is very, very annoying. Simply put, the first boss of the game already has a gimmick that makes him invincible for a long time. It's the first boss in the game, it didn't need that.
- I feel like the length of the game was artificially inflated, probably to prevent people from finishing the game and asking for a refund. Some levels are much longer than they need to be, like the level where you play with your zord.
- The battle that happens right after the Zord level, where you go down an elevator to fight a boss seems interesting... until you realize that if you die, you go back to the previous level? Really?
- The Megazord fight against Goldar looks nice, but as soon as you start playing you feel how clunky the gameplay is.
If I hadn't received this game as a gift, I would have asked for a refund.