When i set mirror with mirror1 command (the one that displays characters in bg)and i set shadow as mirror then my footsteps are not spawned on real gameplay area , theyre only on mirrored background area, is this some kind of limitation ? When i turn off mirror 1 and leave only mirror as shadow then i have footsteps normally spawned, footsteps are just entities one is knife and other one is spawned with spawnframe.
it looks like this, also layer priority isnt good in mirrored background, footsteps are on character but that might be because footsteps are layer 20 ?
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well it appears that its all because of layer number in footsteps, but its not possible to display them under chracter on both real gameplay and cloned background so i guess ill just scrap that stage.
it looks like this, also layer priority isnt good in mirrored background, footsteps are on character but that might be because footsteps are layer 20 ?
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well it appears that its all because of layer number in footsteps, but its not possible to display them under chracter on both real gameplay and cloned background so i guess ill just scrap that stage.