dantedevil
Well-known member
You're right, I had forgotten that the drawmethod had that feature.
Thanks!
Thanks!
In one of the new animations, I need to use the "flipframe" more than once, which is not possible.
So I wonder if there is a script for this. I searched the forum and did not find.
void flip()
{// Flip to opposite direction
void self = getlocalvar("self");
int dir = getentityproperty(self,"direction");
if(dir==0){ // Facing left?
changeentityproperty(self, "direction", 1);
} else {
changeentityproperty(self, "direction", 0);
}
}
At what you mean by the question?com007 said:character of mortal kombat 9 ?
com007 said:character of mortal kombat 9 ?
O Ilusionista said:Graveyard? Easy as pie
Give me some days...