sammyrms1
Member
I did some testing of changing music with loop points at a specific scroll position, and I noticed a weird bug when playing the music in-game.
For some reason, the loop position from the base music gets ignored and uses the loop position from the scrollpos specified music instead.
Base music
Music at specified scrollpos
For some reason, the loop position from the base music gets ignored and uses the loop position from the scrollpos specified music instead.
Base music
Code:
music data/music/STAGE6-2.ogg 870534
Music at specified scrollpos
Code:
music data/music/STAGE6-2B.ogg 635840
at 1520