Openbor manual

Byron Green

New member
Hello guys im new to this and i need someone to point me in the right direction i have zero expierence and wanna learn.
 
and do you guys just use notepad for the scripting portion or another program?
Like Bloodbane, I use notepad to edit characters, stages, cutscenes and scripts, so I'm accustomed to editing those. I also use Visual Studio Code, which is better to use for scripting, and I find it easier. Let me tell you, I've never felt better using it after trying out with scripts. You can use Sublime Text editor, even though I don't use it much. I also use Chrono Crash Modders Tools for visual editing and advanced stuff.

For sounds and music, I use Audacity.

For image editing, GIMP.
 
Last edited:
My development environment consists of Visual Studio, @Piccolo's Chronocrash Modder's Tools, and Photoshop.
  • Visual Studio is daunting at first, but incredible once you get the hang of it. I turn the entire module into an app building project, so then I can see a folder tree. Then I connect it with my GitHub so I can do incremental updates, roll back any mistakes, and never worry about losing work if my system dies.
  • CMT is still a work in progress, and can't do everything I need, but it really speeds up animation building and minutiae like collision boxes.
  • For images, Photoshop is my go to, but I always have access to the latest, greatest Creative Cloud from my university position. If you don't have that at your disposal, Gimp is a good alternate, and some people prefer it over Photoshop even when they have both.
It's the same as any other workflow. After a while you learn to swap back and forth as you go.

1673792283754.png


HTH,
DC
 
Last edited:
Back
Top Bottom