Loading 'Flash' from data/chars/misc/flash.txt
Loading 'blood' from data/chars/misc/blood.txt
Loading 'bflash' from data/chars/misc/bflash.txt
Loading 'black' from data/chars/misc/zoom/black.txt
Loading 'select-1p' from data\bgs\select\select-1p.txt
Loading 'select-2p' from data\bgs\select\select-2p.txt
Command 'ajspecial' not understood in file 'data/chars/pla12/jun.txt'!
Loading 'flash6b' from data/chars/misc/flash6b.txt
Loading 'jun' from data/chars/pla12/jun.txt
Loading 'jun_' from data/chars/pla12/jun_.txt
Loading 'kunio' from data/chars/pla01/kunio.txt
Loading 'kunio_' from data/chars/pla01/kunio_.txt
Loading 'kunio1' from data/chars/pla01/kunio1.txt
Loading 'kunio2' from data/chars/pla01/kunio2.txt
Loading 'kunio3' from data/chars/pla01/kunio3.txt
Loading 'kunio4' from data/chars/pla01/kunio4.txt
Loading 'kunio5' from data/chars/pla01/kunio5.txt
Loading 'kunio6' from data/chars/pla01/kunio6.txt
Loading 'Rsps1' from data/chars/pla02/Rsps1.txt
Loading 'Rsps2' from data/chars/pla02/Rsps2.txt
Loading 'Riki' from data/chars/pla02/Riki.txt
Loading 'Riki_' from data/chars/pla02/Riki_.txt
Loading 'Riki1' from data/chars/pla02/Riki1.txt
Loading 'Riki2' from data/chars/pla02/Riki2.txt
Loading 'Riki3' from data/chars/pla02/Riki3.txt
Loading 'Riki4' from data/chars/pla02/Riki4.txt
Loading 'Riki5' from data/chars/pla02/Riki5.txt
Loading 'Riki6' from data/chars/pla02/Riki6.txt
Loading 'misuzu' from data/chars/pla05/Misuzu.txt
Loading 'misuzu_' from data/chars/pla05/Misuzu_.txt
Loading 'Misuzu1' from data/chars/pla05/Misuzu1.txt
Loading 'Misuzu2' from data/chars/pla05/Misuzu2.txt
Loading 'Misuzu3' from data/chars/pla05/Misuzu3.txt
Loading 'Misuzu4' from data/chars/pla05/Misuzu4.txt
Loading 'Misuzu5' from data/chars/pla05/Misuzu5.txt
Loading 'Misuzu6' from data/chars/pla05/Misuzu6.txt
Loading 'Jsps1' from data/chars/pla03/Jsps1.txt
Loading 'Jsps2' from data/chars/pla03/Jsps2.txt
Loading 'Johnny' from data/chars/pla03/Johnny.txt
Loading 'Johnny_' from data/chars/pla03/Johnny_.txt
Loading 'Johnny1' from data/chars/pla03/Johnny1.txt
Loading 'Johnny2' from data/chars/pla03/Johnny2.txt
Loading 'Johnny3' from data/chars/pla03/Johnny3.txt
Loading 'Johnny4' from data/chars/pla03/Johnny4.txt
Loading 'Johnny5' from data/chars/pla03/Johnny5.txt
Loading 'Johnny6' from data/chars/pla03/Johnny6.txt
Loading 'Raphael' from data/chars/pla04/Raphael.txt
Loading 'Raphael_' from data/chars/pla04/Raphael_.txt
Loading 'Raphael1' from data/chars/pla04/Raphael1.txt
Loading 'Raphael2' from data/chars/pla04/Raphael2.txt
Loading 'Raphael3' from data/chars/pla04/Raphael3.txt
Loading 'Raphael4' from data/chars/pla04/Raphael4.txt
Loading 'Raphael5' from data/chars/pla04/Raphael5.txt
Loading 'Raphael6' from data/chars/pla04/Raphael6.txt
Loading 'goda' from data/chars/pla06/Goda.txt
Loading 'goda_' from data/chars/pla06/Goda_.txt
Loading 'goda1' from data/chars/pla06/Goda1.txt
Loading 'goda2' from data/chars/pla06/Goda2.txt
Loading 'goda3' from data/chars/pla06/Goda3.txt
Loading 'goda4' from data/chars/pla06/Goda4.txt
Loading 'goda5' from data/chars/pla06/Goda5.txt
Loading 'goda6' from data/chars/pla06/Goda6.txt
Loading 'godai' from data/chars/pla07/Godai.txt
Loading 'godai_' from data/chars/pla07/Godai_.txt
Loading 'godai1' from data/chars/pla07/Godai1.txt
Loading 'godai2' from data/chars/pla07/Godai2.txt
Loading 'godai3' from data/chars/pla07/Godai3.txt
Loading 'godai4' from data/chars/pla07/Godai4.txt
Loading 'godai5' from data/chars/pla07/Godai5.txt
Loading 'godai6' from data/chars/pla07/Godai6.txt
Loading 'Nishimura' from data/chars/pla08/Nishi.txt
Loading 'Nishimura_' from data/chars/pla08/Nishi_.txt
Loading 'nishi1' from data/chars/pla08/Nishi1.txt
Loading 'nishi2' from data/chars/pla08/Nishi2.txt
Loading 'nishi3' from data/chars/pla08/Nishi3.txt
Loading 'nishi4' from data/chars/pla08/Nishi4.txt
Loading 'nishi5' from data/chars/pla08/Nishi5.txt
Loading 'nishi6' from data/chars/pla08/Nishi6.txt
Loading 'ryuichi' from data/chars/pla09/Ryuichi.txt
Loading 'ryuichi_' from data/chars/pla09/Ryuichi_.txt
Loading 'ryuichi1' from data/chars/pla09/Ryuichi1.txt
Loading 'ryuichi2' from data/chars/pla09/Ryuichi2.txt
Loading 'ryuichi3' from data/chars/pla09/Ryuichi3.txt
Loading 'ryuichi4' from data/chars/pla09/Ryuichi4.txt
Loading 'ryuichi5' from data/chars/pla09/Ryuichi5.txt
Loading 'ryuichi6' from data/chars/pla09/Ryuichi6.txt
Loading 'ryuji' from data/chars/pla10/Ryuji.txt
Loading 'ryuji_' from data/chars/pla10/Ryuji_.txt
Loading 'ryuji1' from data/chars/pla10/Ryuji1.txt
Loading 'ryuji2' from data/chars/pla10/Ryuji2.txt
Loading 'ryuji3' from data/chars/pla10/Ryuji3.txt
Loading 'ryuji4' from data/chars/pla10/Ryuji4.txt
Loading 'ryuji5' from data/chars/pla10/Ryuji5.txt
Loading 'ryuji6' from data/chars/pla10/Ryuji6.txt
Loading 'Jsps3' from data/chars/pla03/Jsps3.txt
Loading 'Jsps4' from data/chars/pla03/Jsps4.txt
Loading 'shinji' from data/chars/pla11/Shinji.txt
Loading 'shinji_' from data/chars/pla11/Shinji_.txt
Loading 'shinji1' from data/chars/pla11/Shinji1.txt
Loading 'shinji2' from data/chars/pla11/Shinji2.txt
Loading 'shinji3' from data/chars/pla11/Shinji3.txt
Loading 'shinji4' from data/chars/pla11/Shinji4.txt
Loading 'shinji5' from data/chars/pla11/Shinji5.txt
Loading 'shinji6' from data/chars/pla11/Shinji6.txt
Loading 'Trinity' from data/chars/mboss05/m05ap.txt
Loading 'Trinity_' from data/chars/mboss05/m05ap_.txt
Loading 'kim' from data/chars/boss05/b05ap.txt
Loading 'kim_' from data/chars/boss05/b05ap_.txt
Loading 'mr.k' from data/chars/boss07/b07cp.txt
Loading 'mr.k_' from data/chars/boss07/b07cp_.txt
Loading 'random' from data/chars/random/random_hero.txt
Loading '1up' from data/chars/misc/1up.txt
Loading 'ka1' from data/chars/misc/ka1.txt
Loading 'ka2' from data/chars/misc/ka2.txt
Loading 'ka3' from data/chars/misc/ka3.txt
Loading 'ka4' from data/chars/misc/ka4.txt
Loading 'ka5' from data/chars/misc/ka5.txt
Loading 'Sapphire_Mp' from data/chars/misc/Sapphire_Mp.txt
Loading 'WeaponX' from data/chars/misc/Weaponx.txt
Loading 'bat' from data/chars/misc/bat.txt
Loading 'bat2' from data/chars/misc/bat2.txt
Loading 'bat3' from data/chars/misc/bat3.txt
Loading 'bat4' from data/chars/misc/bat4.txt
Loading 'bat5' from data/chars/misc/bat5.txt
Loading 'pipe' from data/chars/misc/pipe.txt
Loading 'pipe2' from data/chars/misc/pipe2.txt
Loading 'pipe3' from data/chars/misc/pipe3.txt
Loading 'pipe4' from data/chars/misc/pipe4.txt
Loading 'pipe5' from data/chars/misc/pipe5.txt
Loading 'chain' from data/chars/misc/chain.txt
Loading 'chain2' from data/chars/misc/chain2.txt
Loading 'chain3' from data/chars/misc/chain3.txt
Loading 'chain4' from data/chars/misc/chain4.txt
Loading 'chain5' from data/chars/misc/chain5.txt
Loading 'schop' from data/chars/misc/schop.txt
Loading 'schop2' from data/chars/misc/schop2.txt
Loading 'schop3' from data/chars/misc/schop3.txt
Loading 'schop4' from data/chars/misc/schop4.txt
Loading 'schop5' from data/chars/misc/schop5.txt
Loading 'boxa' from data/chars/misc/boxa.txt
Loading 'boxa2' from data/chars/misc/boxa2.txt
Loading 'boxa3' from data/chars/misc/boxa3.txt
Loading 'boxa4' from data/chars/misc/boxa4.txt
Loading 'boxa5' from data/chars/misc/boxa5.txt
Loading 'boxb' from data/chars/misc/boxb.txt
Loading 'boxb2' from data/chars/misc/boxb2.txt
Loading 'boxb3' from data/chars/misc/boxb3.txt
Loading 'boxb4' from data/chars/misc/boxb4.txt
Loading 'boxb5' from data/chars/misc/boxb5.txt
Loading 'boxbm' from data/chars/misc/boxbm.txt
Loading 'numflash' from data/chars/misc/text/numflash.txt
Loading 'levelup' from data/chars/Misc/levelup/levelup.txt
Loading models............... Done!
Object engine init........... Done!
Input init...................
1 joystick(s) found!
XInput Controller #1 - 6 axes, 11 buttons, 1 hat(s)
Done!
Create blending tables....... Done!
Save settings so far........ Done!
Invalid filename used in openfilestream.
Can't play music file ''
Level Loading: 'Data/Levels/1-1.txt'
Total Ram: 2147483647 Bytes
Free Ram: 2147483647 Bytes
Used Ram: 94543872 Bytes
Loading 'prospect' from data/chars/backg/prospect.txt
Loading 'Jth' from data/chars/pla03/Jth.txt
Loading 'mth' from data/chars/pla05/mth.txt
Loading 'e01a' from data/chars/enemy01/e01a.txt
Loading 'e01b' from data/chars/enemy01/e01b.txt
Loading 'e02a' from data/chars/enemy02/e02a.txt
Loading 'e02a2' from data/chars/enemy02/e02a2.txt
Loading 'e03a2' from data/chars/enemy03/e03a2.txt
Loading 'Jth1' from data/chars/pla03/Jth1.txt
Loading 'mth2_' from data/chars/pla05/mth2_.txt
Loading 'e04a' from data/chars/enemy04/e04a.txt
Loading 'e01a2' from data/chars/enemy01/e01a2.txt
Loading 'e03b2' from data/chars/enemy03/e03b2.txt
Loading 'Jth3' from data/chars/pla03/Jth3.txt
Loading 'mth4' from data/chars/pla05/mth4.txt
Loading 'm01a2' from data/chars/mboss01/m01a2.txt
Level Loaded: 'Data/Levels/1-1.txt'
Total Ram: 2147483647 Bytes
Free Ram: 2147483647 Bytes
Used Ram: 98885632 Bytes
Total sprites mapped: 3303
Level Unloading: 'Data/Levels/1-1.txt'
Total Ram: 2147483647 Bytes
Free Ram: 2147483647 Bytes
Used Ram: 99278848 Bytes
RAM Status:
Total Ram: 2147483647 Bytes
Free Ram: 2147483647 Bytes
Used Ram: 99282944 Bytes
Function requires a valid sprite handle 3 integer values, 5th integer value is optional: drawsprite(sprite, int x, int y, int z, int sortid)
Script function 'drawsprite' returned an exception, check the manual for details.
parameters: #0, 236.000000, 64, 1000000003,
********** An Error Occurred **********
* Shutting Down *
There's an exception while executing script 'updated' Total Ram: 2147483647 Bytes
Free Ram: 2147483647 Bytes
Used Ram: 99328000 Bytes
Release level data...........
Done!
Release graphics data........ Done!
Release game data............
Unload 'Flash' ............Done.
Unload 'blood' ............Done.
Unload 'bflash' ............Done.
Unload 'black' ............Done.
Unload 'select-1p' ............Done.
Unload 'select-2p' ............Done.
Unload 'jun' ............Done.
Unload 'flash6b' ............Done.
Unload 'jun_' ............Done.
Unload 'kunio' ............Done.
Unload 'kunio_' ............Done.
Unload 'kunio1' ............Done.
Unload 'kunio2' ............Done.
Unload 'kunio3' ............Done.
Unload 'kunio4' ............Done.
Unload 'kunio5' ............Done.
Unload 'kunio6' ............Done.
Unload 'Riki' ............Done.
Unload 'Rsps1' ............Done.
Unload 'Rsps2' ............Done.
Unload 'Riki_' ............Done.
Unload 'Riki1' ............Done.
Unload 'Riki2' ............Done.
Unload 'Riki3' ............Done.
Unload 'Riki4' ............Done.
Unload 'Riki5' ............Done.
Unload 'Riki6' ............Done.
Unload 'misuzu' ............Done.
Unload 'misuzu_' ............Done.
Unload 'Misuzu1' ............Done.
Unload 'Misuzu2' ............Done.
Unload 'Misuzu3' ............Done.
Unload 'Misuzu4' ............Done.
Unload 'Misuzu5' ............Done.
Unload 'Misuzu6' ............Done.
Unload 'Johnny' ............Done.
Unload 'Jsps1' ............Done.
Unload 'Jsps2' ............Done.
Unload 'Johnny_' ............Done.
Unload 'Johnny1' ............Done.
Unload 'Johnny2' ............Done.
Unload 'Johnny3' ............Done.
Unload 'Johnny4' ............Done.
Unload 'Johnny5' ............Done.
Unload 'Johnny6' ............Done.
Unload 'Raphael' ............Done.
Unload 'Raphael_' ............Done.
Unload 'Raphael1' ............Done.
Unload 'Raphael2' ............Done.
Unload 'Raphael3' ............Done.
Unload 'Raphael4' ............Done.
Unload 'Raphael5' ............Done.
Unload 'Raphael6' ............Done.
Unload 'goda' ............Done.
Unload 'goda_' ............Done.
Unload 'goda1' ............Done.
Unload 'goda2' ............Done.
Unload 'goda3' ............Done.
Unload 'goda4' ............Done.
Unload 'goda5' ............Done.
Unload 'goda6' ............Done.
Unload 'godai' ............Done.
Unload 'godai_' ............Done.
Unload 'godai1' ............Done.
Unload 'godai2' ............Done.
Unload 'godai3' ............Done.
Unload 'godai4' ............Done.
Unload 'godai5' ............Done.
Unload 'godai6' ............Done.
Unload 'Nishimura' ............Done.
Unload 'Nishimura_' ............Done.
Unload 'nishi1' ............Done.
Unload 'nishi2' ............Done.
Unload 'nishi3' ............Done.
Unload 'nishi4' ............Done.
Unload 'nishi5' ............Done.
Unload 'nishi6' ............Done.
Unload 'ryuichi' ............Done.
Unload 'ryuichi_' ............Done.
Unload 'ryuichi1' ............Done.
Unload 'ryuichi2' ............Done.
Unload 'ryuichi3' ............Done.
Unload 'ryuichi4' ............Done.
Unload 'ryuichi5' ............Done.
Unload 'ryuichi6' ............Done.
Unload 'ryuji' ............Done.
Unload 'ryuji_' ............Done.
Unload 'ryuji1' ............Done.
Unload 'ryuji2' ............Done.
Unload 'ryuji3' ............Done.
Unload 'ryuji4' ............Done.
Unload 'ryuji5' ............Done.
Unload 'ryuji6' ............Done.
Unload 'shinji' ............Done.
Unload 'Jsps3' ............Done.
Unload 'Jsps4' ............Done.
Unload 'shinji_' ............Done.
Unload 'shinji1' ............Done.
Unload 'shinji2' ............Done.
Unload 'shinji3' ............Done.
Unload 'shinji4' ............Done.
Unload 'shinji5' ............Done.
Unload 'shinji6' ............Done.
Unload 'Trinity' ............Done.
Unload 'Trinity_' ............Done.
Unload 'kim' ............Done.
Unload 'kim_' ............Done.
Unload 'mr.k' ............Done.
Unload 'mr.k_' ............Done.
Unload 'random' ............Done.
Unload '1up' ............Done.
Unload 'ka1' ............Done.
Unload 'ka2' ............Done.
Unload 'ka3' ............Done.
Unload 'ka4' ............Done.
Unload 'ka5' ............Done.
Unload 'Sapphire_Mp' ............Done.
Unload 'WeaponX' ............Done.
Unload 'bat' ............Done.
Unload 'bat2' ............Done.
Unload 'bat3' ............Done.
Unload 'bat4' ............Done.
Unload 'bat5' ............Done.
Unload 'pipe' ............Done.
Unload 'pipe2' ............Done.
Unload 'pipe3' ............Done.
Unload 'pipe4' ............Done.
Unload 'pipe5' ............Done.
Unload 'chain' ............Done.
Unload 'chain2' ............Done.
Unload 'chain3' ............Done.
Unload 'chain4' ............Done.
Unload 'chain5' ............Done.
Unload 'schop' ............Done.
Unload 'schop2' ............Done.
Unload 'schop3' ............Done.
Unload 'schop4' ............Done.
Unload 'schop5' ............Done.
Unload 'boxa' ............Done.
Unload 'boxa2' ............Done.
Unload 'boxa3' ............Done.
Unload 'boxa4' ............Done.
Unload 'boxa5' ............Done.
Unload 'boxb' ............Done.
Unload 'boxb2' ............Done.
Unload 'boxb3' ............Done.
Unload 'boxb4' ............Done.
Unload 'boxb5' ............Done.
Unload 'boxbm' ............Done.
Unload 'numflash' ............Done.
Unload 'levelup' ............Done.
Unload 'prospect' ............Done.
Unload 'e01a' ............Done.
Unload 'Jth' ............Done.
Unload 'mth' ............Done.
Unload 'e01b' ............Done.
Unload 'e02a' ............Done.
Unload 'e02a2' ............Done.
Unload 'e03a2' ............Done.
Unload 'e04a' ............Done.
Unload 'Jth1' ............Done.
Unload 'mth2_' ............Done.
Unload 'e01a2' ............Done.
Unload 'e03b2' ............Done.
Unload 'm01a2' ............Done.
Unload 'Jth3' ............Done.
Unload 'mth4' ............Done.
Warning: 8 script variants are not freed, dumping...
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!
**************** Done *****************
There's an exception while executing script 'updated'