Hey guys,
For a while now It's been on my mind to recreate Andy bogards Zan-ei Ken move using openbor and to be clear I don't mean the command inputs but rather the momentum and actual code that would animate the move.
I already have a script that moves the player called "dasher" but where I'm stuck is how do I make the player stop as soon he lands the blow to the enemy. Just like Andy's attack.
Perhaps this info is on the manual, but I maybe I might've missed it or it would require a script. Maybe some of you have attempted something similar?
Any pointers would be appreciated.
For a while now It's been on my mind to recreate Andy bogards Zan-ei Ken move using openbor and to be clear I don't mean the command inputs but rather the momentum and actual code that would animate the move.
I already have a script that moves the player called "dasher" but where I'm stuck is how do I make the player stop as soon he lands the blow to the enemy. Just like Andy's attack.
Perhaps this info is on the manual, but I maybe I might've missed it or it would require a script. Maybe some of you have attempted something similar?
Any pointers would be appreciated.