NED
Well-known member
Hi,
I'm thinking about how can I recreate the "irish whip" move used in wrestling.
Mine will work in a slightly different way because the opponent fall if not hit during the run
I chosen to use a fall only if the move is coded as a custom slam. (if not, I could make the opponent stop standing)
Picture (mockup) and description.
1- from grab player send opponent to a custom running anim.
2- runing anim is executed during 3 seconds.
the entity can be hit.
The entity can bump other entities.
after 3 seconds the entity stops stand or fall (I'll take the easier one to code)
3- entity bounces on the ropes
For the moment, ropes are only a graphical element, no boxes and all.
(Any suggestion is welcome)
4- same as 2, but will run for 2 seconds.
I don't want to have an infinite loop of bounces.
Initially, my idea was to use a custom slam to code it. ???
Then I thinked of it as a custom pain anim then a wallbounce code. ???
I think of it as a common system for all entities availiable in wrestling/VS modes.
Any idea how to start it. If my idea is realistic code-wise.
Any help and suggestion is welcome.
Thanks
I'm thinking about how can I recreate the "irish whip" move used in wrestling.
Mine will work in a slightly different way because the opponent fall if not hit during the run
I chosen to use a fall only if the move is coded as a custom slam. (if not, I could make the opponent stop standing)
Picture (mockup) and description.
1- from grab player send opponent to a custom running anim.
2- runing anim is executed during 3 seconds.
the entity can be hit.
The entity can bump other entities.
after 3 seconds the entity stops stand or fall (I'll take the easier one to code)
3- entity bounces on the ropes
For the moment, ropes are only a graphical element, no boxes and all.
(Any suggestion is welcome)
4- same as 2, but will run for 2 seconds.
I don't want to have an infinite loop of bounces.
Initially, my idea was to use a custom slam to code it. ???
Then I thinked of it as a custom pain anim then a wallbounce code. ???
I think of it as a common system for all entities availiable in wrestling/VS modes.
Any idea how to start it. If my idea is realistic code-wise.
Any help and suggestion is welcome.
Thanks