here is a tutorial how to use rpg style lifebars i will try to make this as simple as possible by uploading the needed files to use the trick rather then post the full code any questions dont hesitae to ask !
Step1: Add the following line to your enemys header: takedamagescript data/scripts/damage.c
(make sure you copy damage.c to your scripts folder)
Step2: Make a HP entity with the name "HP" with 11 frames starting from 0 then up in multiples of 10 to 100.
(you can use attached HP entity as template remember to identify in models.txt)
Step3: Set Enemys Mp in header as the height from enemys offset to display hp bar each character would want it at a differed height depending on their size.
its that simple enjoy
Edit:Big thanks to utunnels for the take damage script !

image hosting tinypic
Download Files: http://www.mediafire.com/download/c5n66tp955qbd58/Hp_Bar_Files.zip
Step1: Add the following line to your enemys header: takedamagescript data/scripts/damage.c
(make sure you copy damage.c to your scripts folder)
Step2: Make a HP entity with the name "HP" with 11 frames starting from 0 then up in multiples of 10 to 100.
(you can use attached HP entity as template remember to identify in models.txt)
Step3: Set Enemys Mp in header as the height from enemys offset to display hp bar each character would want it at a differed height depending on their size.
its that simple enjoy
Edit:Big thanks to utunnels for the take damage script !

image hosting tinypic
Download Files: http://www.mediafire.com/download/c5n66tp955qbd58/Hp_Bar_Files.zip