[SOLVED] Invalid animation name

Chris Monvel

Active member
Something weird happened while I was testing my Mod on android, the app will shut down and the log gives me this message:

Fatal Error in load_cached_model, file: data/chars/Jill/Jill.txt, line 419, message: Invalid animation name!

My character's txt was made with extreme caution to avoid any misunderstanding and line 419 is just an offset setting. Nothing to be pointed out.

I was reading the manual and it implies that if I don't increase the animation limit the message will appear but since the log marking the error seems way too vague about it l don't know what to do with this information.

I hope someone can help me because I'm a bit desperate :(
 
It seams that you are using a mod with was made to a newer build but on a older build.
For example, animation VICTORY wasn't added until 6330, if I am not wrong.

What is the name of the animation?
 
Indeed!  The VICTORY animation was causing the conflict all this time!  I didn't know the animation was supported until build 6330 and since the Openbor for Android uses 4161 it makes sense now.

Now that you mention it from all the mods I've played successfully on my mobile none of the characters actually had VICTORY animations. You were right. I had to remove it from all my playable characters and now my mod works perfectly, even smoother than on PC.

Thank you so much for your time! :)
 
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