[SOLVED] Question about Water

Yo Ilusion, I'm pretty sure you can because I'm using those in my Sonic mod.
Code:
#bglayer {path} {xratio} {zratio} {xposition} {zposition} {xspacing} {zspacing} {xrepeat} {zrepeat} {transparency} {alpha} {watermode} {amplitude} {wavelength} {wavespeed} {bgspeedratio}
BGSpeed 1
Background	data/bgs/NeoGH/BG0.gif  0.9 0.9 0 -1 0 0 2000000000 2 1 0 0 0 0 0 12
BGLayer	    data/bgs/NeoGH/BG01.gif 0.8 0.8 0 -1 0 0 2000000000 2 1 0 1 3 2 1 13
BGLayer	    data/bgs/NeoGH/BG02.gif 0.7 0.7 0 -1 0 0 2000000000 2 1 0 1 3 2 1 14
BGLayer	    data/bgs/NeoGH/BG03.gif 0.6 0.6 0 -1 0 0 2000000000 2 1 0 1 3 2 1 15
BGLayer	    data/bgs/NeoGH/BG04.gif 0.5 0.5 0 -1 0 0 2000000000 2 1 0 1 3 2 1 16
BGLayer	    data/bgs/NeoGH/BG05.gif 0.4 0.4 0 -1 0 0 2000000000 2 1 0 1 3 2 1 17
BGLayer	    data/bgs/NeoGH/BG06.gif 0.3 0.3 0 -1 0 0 2000000000 2 1 0 1 3 2 1 18
BGLayer	    data/bgs/NeoGH/BG06.gif 0.3 0.3 0 21 0 0 2000000000 2 1 0 1 3 2 1 18
BGLayer	   data/bgs/NeoGH/SPanal.gif  0.2 0 0 -1 0 0 2000000000 1 1 0 1 3 2 1 19

x)
 
@Ilu: the crude answer is yes BUT the water won't autoscroll together with the background.
However if you set rock 1 command, the water will autoscroll together
 
Thanks, it worked. But I had to remove it.

I was using 7 layers with water mode 2 and it was fine - until I tested the game in Android.
The water effect droped the FPS from 100 to 25, which is not acceptable.

So I left only one layer with this.
 
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