Spawn enemies endlessly. How to stop this?

How can i stop enemies from re-spawning continuously?
It is usually used on bosses at the end of stages, but i am not a fan of this.
I have read many times the manual, but still can not figure this out...
 
spyroskonst said:
How can i stop enemies from re-spawning continuously?
It is usually used on bosses at the end of stages, but i am not a fan of this.
I have read many times the manual, but still can not figure this out...

Not really sure what you are asking us for. OpenBOR doesn't spawn anything at all unless its told to. Any spawns you see are an author's design choice. If you don't like it, you'll just have to crack open the module and remove them from the levels.

DC
 
Damon Caskey said:
spyroskonst said:
How can i stop enemies from re-spawning continuously?
It is usually used on bosses at the end of stages, but i am not a fan of this.
I have read many times the manual, but still can not figure this out...

Not really sure what you are asking us for. OpenBOR doesn't spawn anything at all unless its told to. Any spawns you see are an author's design choice. If you don't like it, you'll just have to crack open the module and remove them from the levels.


DC

Thanks for replying DC.
I am familiar with this. I can edit files, scripts, etc. But that specific one, i just have not figured it out.
I only need a direction what to "look out for", and i can start testing it from this point.
 
Gurtag said:
well if you can not spot the spawns on the level.txt, it could be an entity like an object or the boss it self spawning them on some animation.

Interesting suggestion. I have been checking level.txt & objects, but never thought of looking at the bosses themselves.
On it, right now.
Thanks Gurtag!
 
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